Move DisplayServer enums and typedefs to DisplayServerEnums

This will allow decoupling `display_server.h` from a number of headers in the
codebase which only require those enums and not all the DisplayServer API.
This commit is contained in:
Rémi Verschelde 2026-02-26 12:36:47 +01:00
parent 778cf54dab
commit a447ac95ec
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160 changed files with 4584 additions and 4520 deletions

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@ -67,7 +67,7 @@ Vector<EGLint> GLManagerANGLE_Windows::_get_platform_context_attribs() const {
return ret;
}
void GLManagerANGLE_Windows::window_resize(DisplayServer::WindowID p_window_id, int p_width, int p_height) {
void GLManagerANGLE_Windows::window_resize(DisplayServerEnums::WindowID p_window_id, int p_width, int p_height) {
window_make_current(p_window_id);
eglWaitNative(EGL_CORE_NATIVE_ENGINE);
}