Move DisplayServer enums and typedefs to DisplayServerEnums
This will allow decoupling `display_server.h` from a number of headers in the codebase which only require those enums and not all the DisplayServer API.
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160 changed files with 4584 additions and 4520 deletions
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@ -67,7 +67,7 @@ Vector<EGLint> GLManagerANGLE_Windows::_get_platform_context_attribs() const {
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return ret;
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}
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void GLManagerANGLE_Windows::window_resize(DisplayServer::WindowID p_window_id, int p_width, int p_height) {
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void GLManagerANGLE_Windows::window_resize(DisplayServerEnums::WindowID p_window_id, int p_width, int p_height) {
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window_make_current(p_window_id);
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eglWaitNative(EGL_CORE_NATIVE_ENGINE);
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}
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