Renamed 'script_changed' signal in the script editor plugin to 'edited_script_changed'
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a91d12ab94
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4 changed files with 15 additions and 17 deletions
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@ -47,7 +47,7 @@
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void ScriptEditorBase::_bind_methods() {
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ADD_SIGNAL(MethodInfo("name_changed"));
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ADD_SIGNAL(MethodInfo("script_changed"));
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ADD_SIGNAL(MethodInfo("edited_script_changed"));
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ADD_SIGNAL(MethodInfo("request_help_search", PropertyInfo(Variant::STRING, "topic")));
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ADD_SIGNAL(MethodInfo("request_help_index"));
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ADD_SIGNAL(MethodInfo("request_open_script_at_line", PropertyInfo(Variant::OBJECT, "script"), PropertyInfo(Variant::INT, "line")));
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@ -1622,7 +1622,7 @@ bool ScriptEditor::edit(const Ref<Script> &p_script, int p_line, int p_col, bool
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_update_script_names();
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_save_layout();
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se->connect("name_changed", this, "_update_script_names");
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se->connect("script_changed", this, "_script_changed");
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se->connect("edited_script_changed", this, "_script_changed");
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se->connect("request_help_search", this, "_help_search");
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se->connect("request_open_script_at_line", this, "_goto_script_line");
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se->connect("go_to_help", this, "_help_class_goto");
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@ -529,7 +529,7 @@ void ScriptTextEditor::_validate_script() {
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}
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emit_signal("name_changed");
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emit_signal("script_changed");
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emit_signal("edited_script_changed");
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}
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static Node *_find_node_for_script(Node *p_base, Node *p_current, const Ref<Script> &p_script) {
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@ -197,8 +197,6 @@ void ShaderTextEditor::_validate_script() {
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}
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void ShaderTextEditor::_bind_methods() {
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//ADD_SIGNAL( MethodInfo("script_changed") );
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}
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ShaderTextEditor::ShaderTextEditor() {
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