Add shorthand for using singleton string names

This commit is contained in:
kobewi 2023-09-04 17:01:33 +02:00
parent 916ea002c1
commit a262d2d881
77 changed files with 382 additions and 380 deletions

View file

@ -997,7 +997,7 @@ void CPUParticles2D::_particles_process(double p_delta) {
}
if (!Math::is_equal_approx(time, 0.0) && active && !should_be_active) {
active = false;
emit_signal(SceneStringNames::get_singleton()->finished);
emit_signal(SceneStringName(finished));
}
}