Improve use of Ref.is_null/valid

Use `is_null` over `!is_valid` and vice versa.
This commit is contained in:
A Thousand Ships 2024-08-25 14:15:10 +02:00 committed by AThousandShips
parent 0f95e9f8e6
commit a1846b27ea
No known key found for this signature in database
GPG key ID: DEFC5A5B1306947D
177 changed files with 517 additions and 519 deletions

View file

@ -549,7 +549,7 @@ Ref<TileMapPattern> TileMap::get_pattern(int p_layer, TypedArray<Vector2i> p_coo
}
Vector2i TileMap::map_pattern(const Vector2i &p_position_in_tilemap, const Vector2i &p_coords_in_pattern, Ref<TileMapPattern> p_pattern) {
ERR_FAIL_COND_V(!tile_set.is_valid(), Vector2i());
ERR_FAIL_COND_V(tile_set.is_null(), Vector2i());
return tile_set->map_pattern(p_position_in_tilemap, p_coords_in_pattern, p_pattern);
}
@ -738,22 +738,22 @@ void TileMap::_get_property_list(List<PropertyInfo> *p_list) const {
}
Vector2 TileMap::map_to_local(const Vector2i &p_pos) const {
ERR_FAIL_COND_V(!tile_set.is_valid(), Vector2());
ERR_FAIL_COND_V(tile_set.is_null(), Vector2());
return tile_set->map_to_local(p_pos);
}
Vector2i TileMap::local_to_map(const Vector2 &p_pos) const {
ERR_FAIL_COND_V(!tile_set.is_valid(), Vector2i());
ERR_FAIL_COND_V(tile_set.is_null(), Vector2i());
return tile_set->local_to_map(p_pos);
}
bool TileMap::is_existing_neighbor(TileSet::CellNeighbor p_cell_neighbor) const {
ERR_FAIL_COND_V(!tile_set.is_valid(), false);
ERR_FAIL_COND_V(tile_set.is_null(), false);
return tile_set->is_existing_neighbor(p_cell_neighbor);
}
Vector2i TileMap::get_neighbor_cell(const Vector2i &p_coords, TileSet::CellNeighbor p_cell_neighbor) const {
ERR_FAIL_COND_V(!tile_set.is_valid(), Vector2i());
ERR_FAIL_COND_V(tile_set.is_null(), Vector2i());
return tile_set->get_neighbor_cell(p_coords, p_cell_neighbor);
}
@ -819,7 +819,7 @@ void TileMap::set_texture_repeat(CanvasItem::TextureRepeat p_texture_repeat) {
}
TypedArray<Vector2i> TileMap::get_surrounding_cells(const Vector2i &p_coords) {
if (!tile_set.is_valid()) {
if (tile_set.is_null()) {
return TypedArray<Vector2i>();
}