Add EditorDock's own DockSlot enum

This commit is contained in:
kobewi 2025-12-27 11:39:27 +01:00
parent 05c097e5e2
commit 9f96d2199d
36 changed files with 111 additions and 42 deletions

View file

@ -34,6 +34,7 @@
#include "animation_blend_space_2d_editor.h"
#include "animation_blend_tree_editor_plugin.h"
#include "animation_state_machine_editor.h"
#include "editor/docks/editor_dock_manager.h"
#include "editor/editor_node.h"
#include "editor/gui/editor_bottom_panel.h"
#include "editor/settings/editor_command_palette.h"
@ -264,7 +265,7 @@ AnimationTreeEditor::AnimationTreeEditor() {
set_name(TTRC("AnimationTree"));
set_icon_name("AnimationTreeDock");
set_dock_shortcut(ED_SHORTCUT_AND_COMMAND("bottom_panels/toggle_animation_tree_bottom_panel", TTRC("Toggle AnimationTree Dock")));
set_default_slot(DockConstants::DOCK_SLOT_BOTTOM);
set_default_slot(EditorDock::DOCK_SLOT_BOTTOM);
set_available_layouts(EditorDock::DOCK_LAYOUT_HORIZONTAL | EditorDock::DOCK_LAYOUT_FLOATING);
set_global(false);
set_transient(true);