[DisplayServer] Hide internal window creation/deletion methods and expose some missing methods.
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2 changed files with 18 additions and 29 deletions
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@ -44,16 +44,6 @@
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[b]Note:[/b] This method is only implemented on Linux (X11).
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</description>
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</method>
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<method name="create_sub_window">
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<return type="int" />
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<param index="0" name="mode" type="int" enum="DisplayServer.WindowMode" />
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<param index="1" name="vsync_mode" type="int" enum="DisplayServer.VSyncMode" />
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<param index="2" name="flags" type="int" />
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<param index="3" name="rect" type="Rect2i" default="Rect2i(0, 0, 0, 0)" />
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<description>
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Create a new subwindow (a [Window] whose presence is linked to another window). This window will appear to be embedded within the main window if [member Viewport.gui_embed_subwindows] is [code]true[/code]. Otherwise, the window will appear to be a separate window which can be dragged outside the main window. [code]vsync_mode[/code] is ignored if [member Viewport.gui_embed_subwindows] is [code]true[/code], as the subwindow will be drawn at the same time as the main window in this case.
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</description>
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</method>
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<method name="cursor_get_shape" qualifiers="const">
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<return type="int" enum="DisplayServer.CursorShape" />
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<description>
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@ -76,13 +66,6 @@
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Sets the default mouse cursor shape. The cursor's appearance will vary depending on the user's operating system and mouse cursor theme. See also [method cursor_get_shape] and [method cursor_set_custom_image].
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</description>
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</method>
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<method name="delete_sub_window">
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<return type="void" />
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<param index="0" name="window_id" type="int" />
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<description>
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Removes the subwindow specified by [param window_id].
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</description>
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</method>
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<method name="dialog_input_text">
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<return type="int" enum="Error" />
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<param index="0" name="title" type="String" />
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@ -394,6 +377,14 @@
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[b]Note:[/b] This method is implemented on macOS.
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</description>
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</method>
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<method name="global_menu_get_item_count" qualifiers="const">
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<return type="int" />
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<param index="0" name="menu_root" type="String" />
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<description>
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Returns number of items in the global menu with ID [param menu_root].
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[b]Note:[/b] This method is implemented on macOS.
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</description>
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</method>
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<method name="global_menu_get_item_icon" qualifiers="const">
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<return type="Texture2D" />
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<param index="0" name="menu_root" type="String" />
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@ -1089,14 +1080,6 @@
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Sets the mouse cursor position to the given [param position] relative to an origin at the upper left corner of the currently focused game Window Manager window.
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</description>
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</method>
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<method name="window_attach_instance_id">
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<return type="void" />
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<param index="0" name="instance_id" type="int" />
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<param index="1" name="window_id" type="int" default="0" />
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<description>
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Sets the [Window] instance ID ([method Object.get_instance_id]) the [param window_id] should be attached to. See also [method window_get_attached_instance_id].
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</description>
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</method>
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<method name="window_can_draw" qualifiers="const">
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<return type="bool" />
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<param index="0" name="window_id" type="int" default="0" />
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@ -1204,6 +1187,13 @@
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Returns the V-Sync mode of the given window.
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</description>
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</method>
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<method name="window_is_maximize_allowed" qualifiers="const">
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<return type="bool" />
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<param index="0" name="window_id" type="int" default="0" />
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<description>
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Returns [code]true[/code] if the given window can be maximized (the maximize button is enabled).
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</description>
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</method>
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<method name="window_maximize_on_title_dbl_click" qualifiers="const">
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<return type="bool" />
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<description>
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