Improve documentation related to MSDF font rendering
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<argument index="4" name="outline" type="float" default="0.0" />
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<argument index="5" name="pixel_range" type="float" default="4.0" />
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<description>
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Draws a textured rectangle region of the multi-channel signed distance field texture at a given position, optionally modulated by a color.
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Draws a textured rectangle region of the multi-channel signed distance field texture at a given position, optionally modulated by a color. See [method FontData.set_multichannel_signed_distance_field] for more information and caveats about MSDF font rendering.
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If [code]outline[/code] is positive, each alpha channel value of pixel in region is set to maximum value of true distance in the [code]outline[/code] radius.
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Value of the [code]pixel_range[/code] should the same that was used during distance field texture generation.
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</description>
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