Export the rendering/renderer/rendering_method.mobile project setting to the AndroidManifest
The AndroidManifest already stores the Godot editor and library versions. The addition of this meta-data allows to identify Godot Android apps that may be subject to renderer specific issues addressed in future versions of the engine.
This commit is contained in:
parent
0b6a717ac1
commit
9e4365f1a7
4 changed files with 15 additions and 1 deletions
|
|
@ -70,6 +70,11 @@ ext.getExportTargetSdkVersion = { ->
|
|||
}
|
||||
}
|
||||
|
||||
ext.getGodotRenderingMethod = { ->
|
||||
String renderingMethod = project.hasProperty("godot_rendering_method") ? project.property("godot_rendering_method") : ""
|
||||
return renderingMethod
|
||||
}
|
||||
|
||||
ext.getGodotEditorVersion = { ->
|
||||
String editorVersion = project.hasProperty("godot_editor_version") ? project.property("godot_editor_version") : ""
|
||||
if (editorVersion == null || editorVersion.isEmpty()) {
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue