WIP bugfix for existing connections
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4 changed files with 140 additions and 15 deletions
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@ -163,11 +163,14 @@ public:
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int get_connection_flags(int p_idx) const;
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Array get_connection_binds(int p_idx) const;
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bool has_connection(int p_node_from, int p_signal, int p_node_to, int p_method) const;
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Vector<NodePath> get_editable_instances() const;
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//build API
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int add_name(const StringName& p_name);
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int find_name(const StringName& p_name) const;
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int add_value(const Variant& p_value);
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int add_node_path(const NodePath& p_path);
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int add_node(int p_parent,int p_owner,int p_type,int p_name, int p_instance);
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