Add a constant StringName for RESET animation

This commit is contained in:
kobewi 2021-12-06 01:46:03 +01:00
parent 97034939fe
commit 9cb66cac2d
5 changed files with 15 additions and 11 deletions

View file

@ -61,6 +61,7 @@ SceneStringNames::SceneStringNames() {
animation_finished = StaticCString::create("animation_finished");
animation_changed = StaticCString::create("animation_changed");
animation_started = StaticCString::create("animation_started");
RESET = StaticCString::create("RESET");
pose_updated = StaticCString::create("pose_updated");
bone_pose_changed = StaticCString::create("bone_pose_changed");