Merge pull request #40374 from Faless/udp/server_abstraction
UDPServer uses single socket, abstract clients.
This commit is contained in:
commit
9bdcfc4e87
12 changed files with 274 additions and 105 deletions
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@ -31,12 +31,14 @@
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#include "packet_peer_udp.h"
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#include "core/io/ip.h"
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#include "core/io/udp_server.h"
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void PacketPeerUDP::set_blocking_mode(bool p_enable) {
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blocking = p_enable;
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}
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void PacketPeerUDP::set_broadcast_enabled(bool p_enabled) {
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ERR_FAIL_COND(udp_server);
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broadcast = p_enabled;
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if (_sock.is_valid() && _sock->is_open()) {
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_sock->set_broadcasting_enabled(p_enabled);
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@ -44,6 +46,7 @@ void PacketPeerUDP::set_broadcast_enabled(bool p_enabled) {
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}
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Error PacketPeerUDP::join_multicast_group(IP_Address p_multi_address, String p_if_name) {
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ERR_FAIL_COND_V(udp_server, ERR_LOCKED);
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ERR_FAIL_COND_V(!_sock.is_valid(), ERR_UNAVAILABLE);
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ERR_FAIL_COND_V(!p_multi_address.is_valid(), ERR_INVALID_PARAMETER);
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@ -58,6 +61,7 @@ Error PacketPeerUDP::join_multicast_group(IP_Address p_multi_address, String p_i
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}
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Error PacketPeerUDP::leave_multicast_group(IP_Address p_multi_address, String p_if_name) {
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ERR_FAIL_COND_V(udp_server, ERR_LOCKED);
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ERR_FAIL_COND_V(!_sock.is_valid(), ERR_UNAVAILABLE);
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ERR_FAIL_COND_V(!_sock->is_open(), ERR_UNCONFIGURED);
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return _sock->leave_multicast_group(p_multi_address, p_if_name);
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@ -130,7 +134,7 @@ Error PacketPeerUDP::put_packet(const uint8_t *p_buffer, int p_buffer_size) {
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}
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do {
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if (connected) {
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if (connected && !udp_server) {
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err = _sock->send(p_buffer, p_buffer_size, sent);
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} else {
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err = _sock->sendto(p_buffer, p_buffer_size, sent, peer_addr, peer_port);
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@ -186,26 +190,25 @@ Error PacketPeerUDP::listen(int p_port, const IP_Address &p_bind_address, int p_
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return OK;
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}
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Error PacketPeerUDP::connect_socket(Ref<NetSocket> p_sock) {
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Error err;
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int read = 0;
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uint16_t r_port;
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IP_Address r_ip;
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err = p_sock->recvfrom(recv_buffer, sizeof(recv_buffer), read, r_ip, r_port, true);
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ERR_FAIL_COND_V(err != OK, err);
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err = p_sock->connect_to_host(r_ip, r_port);
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ERR_FAIL_COND_V(err != OK, err);
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Error PacketPeerUDP::connect_shared_socket(Ref<NetSocket> p_sock, IP_Address p_ip, uint16_t p_port, UDPServer *p_server) {
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udp_server = p_server;
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connected = true;
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_sock = p_sock;
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peer_addr = r_ip;
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peer_port = r_port;
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peer_addr = p_ip;
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peer_port = p_port;
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packet_ip = peer_addr;
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packet_port = peer_port;
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connected = true;
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return OK;
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}
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void PacketPeerUDP::disconnect_shared_socket() {
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udp_server = nullptr;
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_sock = Ref<NetSocket>(NetSocket::create());
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close();
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}
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Error PacketPeerUDP::connect_to_host(const IP_Address &p_host, int p_port) {
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ERR_FAIL_COND_V(udp_server, ERR_LOCKED);
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ERR_FAIL_COND_V(!_sock.is_valid(), ERR_UNAVAILABLE);
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ERR_FAIL_COND_V(!p_host.is_valid(), ERR_INVALID_PARAMETER);
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@ -243,7 +246,11 @@ bool PacketPeerUDP::is_connected_to_host() const {
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}
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void PacketPeerUDP::close() {
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if (_sock.is_valid()) {
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if (udp_server) {
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udp_server->remove_peer(peer_addr, peer_port);
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udp_server = nullptr;
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_sock = Ref<NetSocket>(NetSocket::create());
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} else if (_sock.is_valid()) {
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_sock->close();
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}
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rb.resize(16);
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@ -262,6 +269,9 @@ Error PacketPeerUDP::_poll() {
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if (!_sock->is_open()) {
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return FAILED;
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}
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if (udp_server) {
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return OK; // Handled by UDPServer.
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}
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Error err;
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int read;
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@ -284,24 +294,29 @@ Error PacketPeerUDP::_poll() {
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return FAILED;
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}
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if (rb.space_left() < read + 24) {
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err = store_packet(ip, port, recv_buffer, read);
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#ifdef TOOLS_ENABLED
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if (err != OK) {
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WARN_PRINT("Buffer full, dropping packets!");
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#endif
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continue;
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}
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uint32_t port32 = port;
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rb.write(ip.get_ipv6(), 16);
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rb.write((uint8_t *)&port32, 4);
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rb.write((uint8_t *)&read, 4);
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rb.write(recv_buffer, read);
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++queue_count;
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#endif
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}
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return OK;
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}
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Error PacketPeerUDP::store_packet(IP_Address p_ip, uint32_t p_port, uint8_t *p_buf, int p_buf_size) {
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if (rb.space_left() < p_buf_size + 24) {
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return ERR_OUT_OF_MEMORY;
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}
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rb.write(p_ip.get_ipv6(), 16);
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rb.write((uint8_t *)&p_port, 4);
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rb.write((uint8_t *)&p_buf_size, 4);
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rb.write(p_buf, p_buf_size);
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++queue_count;
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return OK;
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}
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bool PacketPeerUDP::is_listening() const {
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return _sock.is_valid() && _sock->is_open();
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}
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@ -35,6 +35,8 @@
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#include "core/io/net_socket.h"
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#include "core/io/packet_peer.h"
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class UDPServer;
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class PacketPeerUDP : public PacketPeer {
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GDCLASS(PacketPeerUDP, PacketPeer);
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@ -55,6 +57,7 @@ protected:
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bool connected = false;
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bool blocking = true;
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bool broadcast = false;
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UDPServer *udp_server = nullptr;
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Ref<NetSocket> _sock;
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static void _bind_methods();
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@ -72,7 +75,9 @@ public:
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Error wait();
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bool is_listening() const;
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Error connect_socket(Ref<NetSocket> p_sock); // Used by UDPServer
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Error connect_shared_socket(Ref<NetSocket> p_sock, IP_Address p_ip, uint16_t p_port, UDPServer *ref); // Used by UDPServer
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void disconnect_shared_socket(); // Used by UDPServer
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Error store_packet(IP_Address p_ip, uint32_t p_port, uint8_t *p_buf, int p_buf_size); // Used internally and by UDPServer
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Error connect_to_host(const IP_Address &p_host, int p_port);
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bool is_connected_to_host() const;
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@ -32,10 +32,58 @@
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void UDPServer::_bind_methods() {
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ClassDB::bind_method(D_METHOD("listen", "port", "bind_address"), &UDPServer::listen, DEFVAL("*"));
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ClassDB::bind_method(D_METHOD("poll"), &UDPServer::poll);
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ClassDB::bind_method(D_METHOD("is_connection_available"), &UDPServer::is_connection_available);
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ClassDB::bind_method(D_METHOD("is_listening"), &UDPServer::is_listening);
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ClassDB::bind_method(D_METHOD("take_connection"), &UDPServer::take_connection);
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ClassDB::bind_method(D_METHOD("stop"), &UDPServer::stop);
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ClassDB::bind_method(D_METHOD("set_max_pending_connections", "max_pending_connections"), &UDPServer::set_max_pending_connections);
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ClassDB::bind_method(D_METHOD("get_max_pending_connections"), &UDPServer::get_max_pending_connections);
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ADD_PROPERTY(PropertyInfo(Variant::INT, "max_pending_connections", PROPERTY_HINT_RANGE, "0,256,1"), "set_max_pending_connections", "get_max_pending_connections");
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}
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Error UDPServer::poll() {
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ERR_FAIL_COND_V(!_sock.is_valid(), ERR_UNAVAILABLE);
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if (!_sock->is_open()) {
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return ERR_UNCONFIGURED;
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}
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Error err;
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int read;
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IP_Address ip;
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uint16_t port;
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while (true) {
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err = _sock->recvfrom(recv_buffer, sizeof(recv_buffer), read, ip, port);
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if (err != OK) {
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if (err == ERR_BUSY) {
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break;
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}
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return FAILED;
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}
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Peer p;
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p.ip = ip;
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p.port = port;
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List<Peer>::Element *E = peers.find(p);
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if (!E) {
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E = pending.find(p);
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}
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if (E) {
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E->get().peer->store_packet(ip, port, recv_buffer, read);
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} else {
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if (pending.size() >= max_pending_connections) {
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// Drop connection.
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continue;
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}
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// It's a new peer, add it to the pending list.
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Peer peer;
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peer.ip = ip;
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peer.port = port;
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peer.peer = memnew(PacketPeerUDP);
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peer.peer->connect_shared_socket(_sock, ip, port, this);
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peer.peer->store_packet(ip, port, recv_buffer, read);
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pending.push_back(peer);
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}
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}
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return OK;
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}
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Error UDPServer::listen(uint16_t p_port, const IP_Address &p_bind_address) {
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@ -82,8 +130,24 @@ bool UDPServer::is_connection_available() const {
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return false;
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}
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Error err = _sock->poll(NetSocket::POLL_TYPE_IN, 0);
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return (err == OK);
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return pending.size() > 0;
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}
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void UDPServer::set_max_pending_connections(int p_max) {
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ERR_FAIL_COND_MSG(p_max < 0, "Max pending connections value must be a positive number (0 means refuse new connections).");
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max_pending_connections = p_max;
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while (p_max > pending.size()) {
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List<Peer>::Element *E = pending.back();
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if (!E) {
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break;
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}
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memdelete(E->get().peer);
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pending.erase(E);
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}
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}
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int UDPServer::get_max_pending_connections() const {
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return max_pending_connections;
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}
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Ref<PacketPeerUDP> UDPServer::take_connection() {
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@ -92,11 +156,20 @@ Ref<PacketPeerUDP> UDPServer::take_connection() {
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return conn;
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}
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conn = Ref<PacketPeerUDP>(memnew(PacketPeerUDP));
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conn->connect_socket(_sock);
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_sock = Ref<NetSocket>(NetSocket::create());
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listen(bind_port, bind_address);
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return conn;
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Peer peer = pending[0];
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pending.pop_front();
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peers.push_back(peer);
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return peer.peer;
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}
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void UDPServer::remove_peer(IP_Address p_ip, int p_port) {
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Peer peer;
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peer.ip = p_ip;
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peer.port = p_port;
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List<Peer>::Element *E = peers.find(peer);
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if (E) {
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peers.erase(E);
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}
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}
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void UDPServer::stop() {
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@ -105,6 +178,19 @@ void UDPServer::stop() {
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}
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bind_port = 0;
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bind_address = IP_Address();
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List<Peer>::Element *E = peers.front();
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while (E) {
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E->get().peer->disconnect_shared_socket();
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E = E->next();
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}
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E = pending.front();
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while (E) {
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E->get().peer->disconnect_shared_socket();
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memdelete(E->get().peer);
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E = E->next();
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}
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peers.clear();
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pending.clear();
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}
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UDPServer::UDPServer() :
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@ -38,15 +38,40 @@ class UDPServer : public Reference {
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GDCLASS(UDPServer, Reference);
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protected:
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static void _bind_methods();
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int bind_port;
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enum {
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PACKET_BUFFER_SIZE = 65536
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};
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struct Peer {
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PacketPeerUDP *peer;
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IP_Address ip;
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uint16_t port = 0;
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bool operator==(const Peer &p_other) const {
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return (ip == p_other.ip && port == p_other.port);
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}
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};
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uint8_t recv_buffer[PACKET_BUFFER_SIZE];
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int bind_port = 0;
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IP_Address bind_address;
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List<Peer> peers;
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List<Peer> pending;
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int max_pending_connections = 16;
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Ref<NetSocket> _sock;
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static void _bind_methods();
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public:
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void remove_peer(IP_Address p_ip, int p_port);
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Error listen(uint16_t p_port, const IP_Address &p_bind_address = IP_Address("*"));
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Error poll();
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bool is_listening() const;
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bool is_connection_available() const;
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void set_max_pending_connections(int p_max);
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int get_max_pending_connections() const;
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Ref<PacketPeerUDP> take_connection();
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void stop();
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