-Some fixes to OSX retina scaling for window functions
-Implemented HiDPI detection and support for Godot Editor!
This commit is contained in:
parent
c7d24b7814
commit
9b1f8230ec
33 changed files with 421 additions and 242 deletions
|
|
@ -141,7 +141,7 @@ MeshEditor::MeshEditor() {
|
|||
|
||||
|
||||
|
||||
set_custom_minimum_size(Size2(1,150));
|
||||
set_custom_minimum_size(Size2(1,150)*EDSCALE);
|
||||
|
||||
HBoxContainer *hb = memnew( HBoxContainer );
|
||||
add_child(hb);
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue