A lot of progress with canvas rendering, still far from working.
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61 changed files with 4357 additions and 468 deletions
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@ -497,6 +497,7 @@ if selected_platform in platform_list:
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if (not env["platform"] == "server"): # FIXME: detect GLES3
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env.Append(BUILDERS = { 'GLES3_GLSL' : env.Builder(action=run_in_subprocess(gles_builders.build_gles3_headers), suffix='glsl.gen.h', src_suffix='.glsl')})
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env.Append(BUILDERS = { 'GLES2_GLSL' : env.Builder(action=run_in_subprocess(gles_builders.build_gles2_headers), suffix='glsl.gen.h', src_suffix='.glsl')})
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env.Append(BUILDERS = { 'RD_GLSL' : env.Builder(action=run_in_subprocess(gles_builders.build_rd_headers), suffix='glsl.gen.h', src_suffix='.glsl')})
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scons_cache_path = os.environ.get("SCONS_CACHE")
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if scons_cache_path != None:
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