Modernize Thread
- Based on C++11's `thread` and `thread_local` - No more need to allocate-deallocate or check for null - No pointer anymore, just a member variable - Platform-specific implementations no longer needed (except for the few cases of non-portable functions) - Simpler for `NO_THREADS` - Thread ids are now the same across platforms (main is 1; others follow)
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6ddfc8e718
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87 changed files with 385 additions and 1056 deletions
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@ -38,7 +38,7 @@ jmethodID NetSocketAndroid::_multicast_lock_acquire = 0;
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jmethodID NetSocketAndroid::_multicast_lock_release = 0;
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void NetSocketAndroid::setup(jobject p_net_utils) {
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JNIEnv *env = ThreadAndroid::get_env();
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JNIEnv *env = get_jni_env();
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net_utils = env->NewGlobalRef(p_net_utils);
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@ -51,14 +51,14 @@ void NetSocketAndroid::setup(jobject p_net_utils) {
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void NetSocketAndroid::multicast_lock_acquire() {
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if (_multicast_lock_acquire) {
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JNIEnv *env = ThreadAndroid::get_env();
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JNIEnv *env = get_jni_env();
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env->CallVoidMethod(net_utils, _multicast_lock_acquire);
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}
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}
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void NetSocketAndroid::multicast_lock_release() {
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if (_multicast_lock_release) {
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JNIEnv *env = ThreadAndroid::get_env();
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JNIEnv *env = get_jni_env();
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env->CallVoidMethod(net_utils, _multicast_lock_release);
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}
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}
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