Added a node_added signal to the SceneTree

This commit is contained in:
Nathan Warden 2017-10-18 19:30:27 -05:00
parent f52ab8d864
commit 999ad9c0a8
3 changed files with 11 additions and 0 deletions

View file

@ -212,6 +212,8 @@ void Node::_propagate_enter_tree() {
emit_signal(SceneStringNames::get_singleton()->tree_entered);
data.tree->node_added(this);
data.blocked++;
//block while adding children