Merge pull request #12961 from eska014/platform-doc

Facilitate documenting platform-exclusive classes
This commit is contained in:
Rémi Verschelde 2017-11-19 16:19:47 +01:00 committed by GitHub
commit 992a40a50d
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12 changed files with 211 additions and 35 deletions

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@ -0,0 +1,73 @@
/*************************************************************************/
/* api.cpp */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#include "api.h"
#include "engine.h"
#include "javascript_eval.h"
static JavaScript *javascript_eval;
void register_javascript_api() {
ClassDB::register_virtual_class<JavaScript>();
javascript_eval = memnew(JavaScript);
Engine::get_singleton()->add_singleton(Engine::Singleton("JavaScript", javascript_eval));
}
void unregister_javascript_api() {
memdelete(javascript_eval);
}
JavaScript *JavaScript::singleton = NULL;
JavaScript *JavaScript::get_singleton() {
return singleton;
}
JavaScript::JavaScript() {
ERR_FAIL_COND(singleton != NULL);
singleton = this;
}
JavaScript::~JavaScript() {}
void JavaScript::_bind_methods() {
ClassDB::bind_method(D_METHOD("eval", "code", "use_global_execution_context"), &JavaScript::eval, DEFVAL(false));
}
#if !defined(JAVASCRIPT_ENABLED) || !defined(JAVASCRIPT_EVAL_ENABLED)
Variant JavaScript::eval(const String &p_code, bool p_use_global_exec_context) {
return Variant();
}
#endif

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@ -0,0 +1,31 @@
/*************************************************************************/
/* api.h */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
void register_javascript_api();
void unregister_javascript_api();

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@ -27,8 +27,6 @@
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#ifdef JAVASCRIPT_EVAL_ENABLED
#ifndef JAVASCRIPT_EVAL_H
#define JAVASCRIPT_EVAL_H
@ -52,4 +50,3 @@ public:
};
#endif // JAVASCRIPT_EVAL_H
#endif // JAVASCRIPT_EVAL_ENABLED

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@ -29,16 +29,9 @@
/*************************************************************************/
#ifdef JAVASCRIPT_EVAL_ENABLED
#include "javascript_eval.h"
#include "api/javascript_eval.h"
#include "emscripten.h"
JavaScript *JavaScript::singleton = NULL;
JavaScript *JavaScript::get_singleton() {
return singleton;
}
extern "C" EMSCRIPTEN_KEEPALIVE uint8_t *resize_poolbytearray_and_open_write(PoolByteArray *p_arr, PoolByteArray::Write *r_write, int p_len) {
p_arr->resize(p_len);
@ -182,18 +175,4 @@ Variant JavaScript::eval(const String &p_code, bool p_use_global_exec_context) {
return Variant();
}
void JavaScript::_bind_methods() {
ClassDB::bind_method(D_METHOD("eval", "code", "use_global_execution_context"), &JavaScript::eval, false);
}
JavaScript::JavaScript() {
ERR_FAIL_COND(singleton != NULL);
singleton = this;
}
JavaScript::~JavaScript() {
}
#endif // JAVASCRIPT_EVAL_ENABLED

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@ -512,11 +512,6 @@ void OS_JavaScript::initialize(const VideoMode &p_desired, int p_video_driver, i
#undef SET_EM_CALLBACK
#undef EM_CHECK
#ifdef JAVASCRIPT_EVAL_ENABLED
javascript_eval = memnew(JavaScript);
Engine::get_singleton()->add_singleton(Engine::Singleton("JavaScript", javascript_eval));
#endif
visual_server->init();
}

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@ -32,7 +32,6 @@
#include "audio_driver_javascript.h"
#include "drivers/unix/os_unix.h"
#include "javascript_eval.h"
#include "main/input_default.h"
#include "os/input.h"
#include "os/main_loop.h"
@ -67,10 +66,6 @@ class OS_JavaScript : public OS_Unix {
PowerJavascript *power_manager;
#ifdef JAVASCRIPT_EVAL_ENABLED
JavaScript *javascript_eval;
#endif
static void _close_notification_funcs(const String &p_file, int p_flags);
void process_joypads();