Add NavigationServer Performance Monitor

Adds Performance Monitor for NavigationServer3D.
This commit is contained in:
smix8 2022-12-30 05:19:15 +01:00
parent bb08997b87
commit 9802914f97
11 changed files with 315 additions and 22 deletions

View file

@ -829,6 +829,15 @@ void GodotNavigationServer::process(real_t p_delta_time) {
return;
}
int _new_pm_region_count = 0;
int _new_pm_agent_count = 0;
int _new_pm_link_count = 0;
int _new_pm_polygon_count = 0;
int _new_pm_edge_count = 0;
int _new_pm_edge_merge_count = 0;
int _new_pm_edge_connection_count = 0;
int _new_pm_edge_free_count = 0;
// In c++ we can't be sure that this is performed in the main thread
// even with mutable functions.
MutexLock lock(operations_mutex);
@ -837,6 +846,15 @@ void GodotNavigationServer::process(real_t p_delta_time) {
active_maps[i]->step(p_delta_time);
active_maps[i]->dispatch_callbacks();
_new_pm_region_count += active_maps[i]->get_pm_region_count();
_new_pm_agent_count += active_maps[i]->get_pm_agent_count();
_new_pm_link_count += active_maps[i]->get_pm_link_count();
_new_pm_polygon_count += active_maps[i]->get_pm_polygon_count();
_new_pm_edge_count += active_maps[i]->get_pm_edge_count();
_new_pm_edge_merge_count += active_maps[i]->get_pm_edge_merge_count();
_new_pm_edge_connection_count += active_maps[i]->get_pm_edge_connection_count();
_new_pm_edge_free_count += active_maps[i]->get_pm_edge_free_count();
// Emit a signal if a map changed.
const uint32_t new_map_update_id = active_maps[i]->get_map_update_id();
if (new_map_update_id != active_maps_update_id[i]) {
@ -844,6 +862,15 @@ void GodotNavigationServer::process(real_t p_delta_time) {
active_maps_update_id[i] = new_map_update_id;
}
}
pm_region_count = _new_pm_region_count;
pm_agent_count = _new_pm_agent_count;
pm_link_count = _new_pm_link_count;
pm_polygon_count = _new_pm_polygon_count;
pm_edge_count = _new_pm_edge_count;
pm_edge_merge_count = _new_pm_edge_merge_count;
pm_edge_connection_count = _new_pm_edge_connection_count;
pm_edge_free_count = _new_pm_edge_free_count;
}
PathQueryResult GodotNavigationServer::_query_path(const PathQueryParameters &p_parameters) const {
@ -886,6 +913,40 @@ PathQueryResult GodotNavigationServer::_query_path(const PathQueryParameters &p_
return r_query_result;
}
int GodotNavigationServer::get_process_info(ProcessInfo p_info) const {
switch (p_info) {
case INFO_ACTIVE_MAPS: {
return active_maps.size();
} break;
case INFO_REGION_COUNT: {
return pm_region_count;
} break;
case INFO_AGENT_COUNT: {
return pm_agent_count;
} break;
case INFO_LINK_COUNT: {
return pm_link_count;
} break;
case INFO_POLYGON_COUNT: {
return pm_polygon_count;
} break;
case INFO_EDGE_COUNT: {
return pm_edge_count;
} break;
case INFO_EDGE_MERGE_COUNT: {
return pm_edge_merge_count;
} break;
case INFO_EDGE_CONNECTION_COUNT: {
return pm_edge_connection_count;
} break;
case INFO_EDGE_FREE_COUNT: {
return pm_edge_free_count;
} break;
}
return 0;
}
#undef COMMAND_1
#undef COMMAND_2
#undef COMMAND_4

View file

@ -81,6 +81,16 @@ class GodotNavigationServer : public NavigationServer3D {
LocalVector<NavMap *> active_maps;
LocalVector<uint32_t> active_maps_update_id;
// Performance Monitor
int pm_region_count = 0;
int pm_agent_count = 0;
int pm_link_count = 0;
int pm_polygon_count = 0;
int pm_edge_count = 0;
int pm_edge_merge_count = 0;
int pm_edge_connection_count = 0;
int pm_edge_free_count = 0;
public:
GodotNavigationServer();
virtual ~GodotNavigationServer();
@ -182,6 +192,8 @@ public:
virtual void process(real_t p_delta_time) override;
virtual NavigationUtilities::PathQueryResult _query_path(const NavigationUtilities::PathQueryParameters &p_parameters) const override;
int get_process_info(ProcessInfo p_info) const override;
};
#undef COMMAND_1

View file

@ -611,6 +611,16 @@ void NavMap::remove_agent_as_controlled(RvoAgent *agent) {
}
void NavMap::sync() {
// Performance Monitor
int _new_pm_region_count = regions.size();
int _new_pm_agent_count = agents.size();
int _new_pm_link_count = links.size();
int _new_pm_polygon_count = pm_polygon_count;
int _new_pm_edge_count = pm_edge_count;
int _new_pm_edge_merge_count = pm_edge_merge_count;
int _new_pm_edge_connection_count = pm_edge_connection_count;
int _new_pm_edge_free_count = pm_edge_free_count;
// Check if we need to update the links.
if (regenerate_polygons) {
for (uint32_t r = 0; r < regions.size(); r++) {
@ -632,6 +642,12 @@ void NavMap::sync() {
}
if (regenerate_links) {
_new_pm_polygon_count = 0;
_new_pm_edge_count = 0;
_new_pm_edge_merge_count = 0;
_new_pm_edge_connection_count = 0;
_new_pm_edge_free_count = 0;
// Remove regions connections.
for (uint32_t r = 0; r < regions.size(); r++) {
regions[r]->get_connections().clear();
@ -654,6 +670,8 @@ void NavMap::sync() {
count += regions[r]->get_polygons().size();
}
_new_pm_polygon_count = polygons.size();
// Group all edges per key.
HashMap<gd::EdgeKey, Vector<gd::Edge::Connection>, gd::EdgeKey> connections;
for (uint32_t poly_id = 0; poly_id < polygons.size(); poly_id++) {
@ -666,6 +684,7 @@ void NavMap::sync() {
HashMap<gd::EdgeKey, Vector<gd::Edge::Connection>, gd::EdgeKey>::Iterator connection = connections.find(ek);
if (!connection) {
connections[ek] = Vector<gd::Edge::Connection>();
_new_pm_edge_count += 1;
}
if (connections[ek].size() <= 1) {
// Add the polygon/edge tuple to this key.
@ -691,6 +710,7 @@ void NavMap::sync() {
c1.polygon->edges[c1.edge].connections.push_back(c2);
c2.polygon->edges[c2.edge].connections.push_back(c1);
// Note: The pathway_start/end are full for those connection and do not need to be modified.
_new_pm_edge_merge_count += 1;
} else {
CRASH_COND_MSG(E.value.size() != 1, vformat("Number of connection != 1. Found: %d", E.value.size()));
free_edges.push_back(E.value[0]);
@ -704,6 +724,8 @@ void NavMap::sync() {
// to be connected, create new polygons to remove that small gap is
// not really useful and would result in wasteful computation during
// connection, integration and path finding.
_new_pm_edge_free_count = free_edges.size();
for (int i = 0; i < free_edges.size(); i++) {
const gd::Edge::Connection &free_edge = free_edges[i];
Vector3 edge_p1 = free_edge.polygon->points[free_edge.edge].pos;
@ -757,6 +779,7 @@ void NavMap::sync() {
// Add the connection to the region_connection map.
((NavRegion *)free_edge.polygon->owner)->get_connections().push_back(new_connection);
_new_pm_edge_connection_count += 1;
}
}
@ -892,6 +915,16 @@ void NavMap::sync() {
regenerate_polygons = false;
regenerate_links = false;
agents_dirty = false;
// Performance Monitor
pm_region_count = _new_pm_region_count;
pm_agent_count = _new_pm_agent_count;
pm_link_count = _new_pm_link_count;
pm_polygon_count = _new_pm_polygon_count;
pm_edge_count = _new_pm_edge_count;
pm_edge_merge_count = _new_pm_edge_merge_count;
pm_edge_connection_count = _new_pm_edge_connection_count;
pm_edge_free_count = _new_pm_edge_free_count;
}
void NavMap::compute_single_step(uint32_t index, RvoAgent **agent) {

View file

@ -89,6 +89,16 @@ class NavMap : public NavRid {
/// Change the id each time the map is updated.
uint32_t map_update_id = 0;
// Performance Monitor
int pm_region_count = 0;
int pm_agent_count = 0;
int pm_link_count = 0;
int pm_polygon_count = 0;
int pm_edge_count = 0;
int pm_edge_merge_count = 0;
int pm_edge_connection_count = 0;
int pm_edge_free_count = 0;
public:
NavMap();
~NavMap();
@ -152,6 +162,16 @@ public:
void step(real_t p_deltatime);
void dispatch_callbacks();
// Performance Monitor
int get_pm_region_count() const { return pm_region_count; }
int get_pm_agent_count() const { return pm_agent_count; }
int get_pm_link_count() const { return pm_link_count; }
int get_pm_polygon_count() const { return pm_polygon_count; }
int get_pm_edge_count() const { return pm_edge_count; }
int get_pm_edge_merge_count() const { return pm_edge_merge_count; }
int get_pm_edge_connection_count() const { return pm_edge_connection_count; }
int get_pm_edge_free_count() const { return pm_edge_free_count; }
private:
void compute_single_step(uint32_t index, RvoAgent **agent);
void clip_path(const LocalVector<gd::NavigationPoly> &p_navigation_polys, Vector<Vector3> &path, const gd::NavigationPoly *from_poly, const Vector3 &p_to_point, const gd::NavigationPoly *p_to_poly, Vector<int32_t> *r_path_types, TypedArray<RID> *r_path_rids, Vector<int64_t> *r_path_owners) const;