Merge pull request #70771 from kleonc/main-loop-set-after-resolved
Ensure `MainLoop` and its custom script is set right after it's resolved
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commit
95da8e1394
3 changed files with 4 additions and 16 deletions
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@ -2917,7 +2917,7 @@ bool Main::start() {
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ERR_FAIL_V_MSG(false, vformat("Can't load the script \"%s\" as it doesn't inherit from SceneTree or MainLoop.", script));
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}
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script_loop->set_initialize_script(script_res);
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script_loop->set_script(script_res);
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main_loop = script_loop;
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} else {
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return false;
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@ -2940,7 +2940,7 @@ bool Main::start() {
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OS::get_singleton()->alert("Error: Invalid MainLoop script base type: " + script_base);
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ERR_FAIL_V_MSG(false, vformat("The global class %s does not inherit from SceneTree or MainLoop.", main_loop_type));
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}
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script_loop->set_initialize_script(script_res);
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script_loop->set_script(script_res);
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main_loop = script_loop;
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}
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}
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@ -2965,6 +2965,8 @@ bool Main::start() {
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}
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}
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OS::get_singleton()->set_main_loop(main_loop);
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SceneTree *sml = Object::cast_to<SceneTree>(main_loop);
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if (sml) {
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#ifdef DEBUG_ENABLED
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@ -3284,8 +3286,6 @@ bool Main::start() {
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DisplayServer::get_singleton()->set_icon(icon);
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}
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OS::get_singleton()->set_main_loop(main_loop);
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if (movie_writer) {
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movie_writer->begin(DisplayServer::get_singleton()->window_get_size(), fixed_fps, Engine::get_singleton()->get_write_movie_path());
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}
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