reimplement ping-pong
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29 changed files with 1047 additions and 446 deletions
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@ -15,5 +15,14 @@
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<member name="animation" type="StringName" setter="set_animation" getter="get_animation" default="&""">
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Animation to use as an output. It is one of the animations provided by [member AnimationTree.anim_player].
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</member>
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<member name="play_mode" type="int" setter="set_play_mode" getter="get_play_mode" enum="AnimationNodeAnimation.PlayMode" default="0">
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Determines the playback direction of the animation.
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</member>
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</members>
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<constants>
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<constant name="PLAY_MODE_FORWARD" value="0" enum="PlayMode">
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</constant>
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<constant name="PLAY_MODE_BACKWARD" value="1" enum="PlayMode">
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</constant>
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</constants>
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</class>
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