UDP sockets broadcast is now disabled by default.

Add method `set_broadcast_enabled` to allow enabling broadcast via
GDScript.
This commit is contained in:
Fabio Alessandrelli 2019-11-25 17:36:09 +01:00
parent ab1bfb9007
commit 9269d6be32
4 changed files with 29 additions and 4 deletions

View file

@ -76,6 +76,15 @@
If [code]bind_address[/code] is set to any valid address (e.g. [code]"192.168.1.101"[/code], [code]"::1"[/code], etc), the peer will only listen on the interface with that addresses (or fail if no interface with the given address exists).
</description>
</method>
<method name="set_broadcast_enabled">
<return type="void">
</return>
<argument index="0" name="enabled" type="bool">
</argument>
<description>
Enable or disable sending of broadcast packets (e.g. [code]set_dest_address("255.255.255.255", 4343)[/code]. This option is disabled by default.
</description>
</method>
<method name="set_dest_address">
<return type="int" enum="Error">
</return>
@ -85,6 +94,7 @@
</argument>
<description>
Sets the destination address and port for sending packets and variables. A hostname will be resolved using DNS if needed.
Note: [method set_broadcast_enabled] must be enabled before sending packets to a broadcast address (e.g. [code]255.255.255.255[/code]).
</description>
</method>
<method name="wait">