Merge pull request #64009 from KoBeWi/arrayy_lmao

Replace Array return types with TypedArray (part 2)
This commit is contained in:
Rémi Verschelde 2022-08-24 08:18:56 +02:00 committed by GitHub
commit 91e5f48ea7
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75 changed files with 301 additions and 263 deletions

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@ -102,13 +102,13 @@
</description>
</method>
<method name="get_used_cells" qualifiers="const">
<return type="Array" />
<return type="Vector3i[]" />
<description>
Returns an array of [Vector3] with the non-empty cell coordinates in the grid map.
</description>
</method>
<method name="get_used_cells_by_item" qualifiers="const">
<return type="Array" />
<return type="Vector3i[]" />
<param index="0" name="item" type="int" />
<description>
Returns an array of all cells with the given item index specified in [code]item[/code].

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@ -1049,23 +1049,23 @@ float GridMap::get_cell_scale() const {
return cell_scale;
}
Array GridMap::get_used_cells() const {
Array a;
TypedArray<Vector3i> GridMap::get_used_cells() const {
TypedArray<Vector3i> a;
a.resize(cell_map.size());
int i = 0;
for (const KeyValue<IndexKey, Cell> &E : cell_map) {
Vector3 p(E.key.x, E.key.y, E.key.z);
Vector3i p(E.key.x, E.key.y, E.key.z);
a[i++] = p;
}
return a;
}
Array GridMap::get_used_cells_by_item(int p_item) const {
Array a;
TypedArray<Vector3i> GridMap::get_used_cells_by_item(int p_item) const {
TypedArray<Vector3i> a;
for (const KeyValue<IndexKey, Cell> &E : cell_map) {
if (E.value.item == p_item) {
Vector3 p(E.key.x, E.key.y, E.key.z);
Vector3i p(E.key.x, E.key.y, E.key.z);
a.push_back(p);
}
}

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@ -273,8 +273,8 @@ public:
void set_cell_scale(float p_scale);
float get_cell_scale() const;
Array get_used_cells() const;
Array get_used_cells_by_item(int p_item) const;
TypedArray<Vector3i> get_used_cells() const;
TypedArray<Vector3i> get_used_cells_by_item(int p_item) const;
Array get_meshes() const;

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@ -123,8 +123,8 @@ void GodotNavigationServer::add_command(SetCommand *command) const {
}
}
Array GodotNavigationServer::get_maps() const {
Array all_map_rids;
TypedArray<RID> GodotNavigationServer::get_maps() const {
TypedArray<RID> all_map_rids;
List<RID> maps_owned;
map_owner.get_owned_list(&maps_owned);
if (maps_owned.size()) {
@ -245,8 +245,8 @@ RID GodotNavigationServer::map_get_closest_point_owner(RID p_map, const Vector3
return map->get_closest_point_owner(p_point);
}
Array GodotNavigationServer::map_get_regions(RID p_map) const {
Array regions_rids;
TypedArray<RID> GodotNavigationServer::map_get_regions(RID p_map) const {
TypedArray<RID> regions_rids;
const NavMap *map = map_owner.get_or_null(p_map);
ERR_FAIL_COND_V(map == nullptr, regions_rids);
const LocalVector<NavRegion *> regions = map->get_regions();
@ -257,8 +257,8 @@ Array GodotNavigationServer::map_get_regions(RID p_map) const {
return regions_rids;
}
Array GodotNavigationServer::map_get_agents(RID p_map) const {
Array agents_rids;
TypedArray<RID> GodotNavigationServer::map_get_agents(RID p_map) const {
TypedArray<RID> agents_rids;
const NavMap *map = map_owner.get_or_null(p_map);
ERR_FAIL_COND_V(map == nullptr, agents_rids);
const LocalVector<RvoAgent *> agents = map->get_agents();

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@ -85,7 +85,7 @@ public:
void add_command(SetCommand *command) const;
virtual Array get_maps() const override;
virtual TypedArray<RID> get_maps() const override;
virtual RID map_create() const override;
COMMAND_2(map_set_active, RID, p_map, bool, p_active);
@ -107,8 +107,8 @@ public:
virtual Vector3 map_get_closest_point_normal(RID p_map, const Vector3 &p_point) const override;
virtual RID map_get_closest_point_owner(RID p_map, const Vector3 &p_point) const override;
virtual Array map_get_regions(RID p_map) const override;
virtual Array map_get_agents(RID p_map) const override;
virtual TypedArray<RID> map_get_regions(RID p_map) const override;
virtual TypedArray<RID> map_get_agents(RID p_map) const override;
virtual void map_force_update(RID p_map) override;