Fix InputEvent device id clash

`InputMap::ALL_DEVICES` and `InputEvent::DEVICE_ID_EMULATION` have the
same value `-1`.

Change value of `InputMap::All_DEVICES` so that it's different from
`InputEvent::DEVICE_ID_EMULATION`. `InputEvent::DEVICE_ID_EMULATION`
is part of the API and can't be changed without potentially breaking
projects.

Gather all special device constants in a single location inside
`InputEvent`.

Add a converter to project settings, that takes care of adjusting
project files during loading.
This commit is contained in:
Markus Sauermann 2024-10-01 20:56:06 +02:00
parent f4af8201ba
commit 916d480686
7 changed files with 30 additions and 21 deletions

View file

@ -495,6 +495,7 @@ bool ProjectSettings::_load_resource_pack(const String &p_pack, bool p_replace_f
}
void ProjectSettings::_convert_to_last_version(int p_from_version) {
#ifndef DISABLE_DEPRECATED
if (p_from_version <= 3) {
// Converts the actions from array to dictionary (array of events to dictionary with deadzone + events)
for (KeyValue<StringName, ProjectSettings::VariantContainer> &E : props) {
@ -508,6 +509,22 @@ void ProjectSettings::_convert_to_last_version(int p_from_version) {
}
}
}
if (p_from_version <= 5) {
// Converts the device in events from -1 (emulated events) to -3 (all events).
for (KeyValue<StringName, ProjectSettings::VariantContainer> &E : props) {
if (String(E.key).begins_with("input/")) {
Dictionary action = E.value.variant;
Array events = action["events"];
for (int i = 0; i < events.size(); i++) {
Ref<InputEvent> x = events[i];
if (x->get_device() == -1) { // -1 was the previous value (GH-97707).
x->set_device(InputEvent::DEVICE_ID_ALL_DEVICES);
}
}
}
}
}
#endif // DISABLE_DEPRECATED
}
/*