Fixes small typos and grammar correction
This commit is contained in:
parent
adf233ed04
commit
91181c2086
98 changed files with 198 additions and 197 deletions
|
|
@ -428,7 +428,7 @@ void Node::set_process_mode(ProcessMode p_mode) {
|
|||
_propagate_process_owner(data.process_owner, pause_notification);
|
||||
#ifdef TOOLS_ENABLED
|
||||
// This is required for the editor to update the visibility of disabled nodes
|
||||
// Its very expensive during runtime to change, so editor-only
|
||||
// It's very expensive during runtime to change, so editor-only
|
||||
if (Engine::get_singleton()->is_editor_hint()) {
|
||||
get_tree()->emit_signal("tree_process_mode_changed");
|
||||
}
|
||||
|
|
@ -1130,7 +1130,7 @@ String increase_numeric_string(const String &s) {
|
|||
|
||||
void Node::_generate_serial_child_name(const Node *p_child, StringName &name) const {
|
||||
if (name == StringName()) {
|
||||
//no name and a new nade is needed, create one.
|
||||
//no name and a new name is needed, create one.
|
||||
|
||||
name = p_child->get_class();
|
||||
// Adjust casing according to project setting. The current type name is expected to be in PascalCase.
|
||||
|
|
@ -1156,7 +1156,7 @@ void Node::_generate_serial_child_name(const Node *p_child, StringName &name) co
|
|||
bool exists = false;
|
||||
|
||||
for (int i = 0; i < cc; i++) {
|
||||
if (children_ptr[i] == p_child) { //exclude self in renaming if its already a child
|
||||
if (children_ptr[i] == p_child) { //exclude self in renaming if it's already a child
|
||||
continue;
|
||||
}
|
||||
if (children_ptr[i]->data.name == name) {
|
||||
|
|
@ -1945,7 +1945,7 @@ void Node::set_editable_instance(Node *p_node, bool p_editable) {
|
|||
if (!p_editable) {
|
||||
p_node->data.editable_instance = false;
|
||||
// Avoid this flag being needlessly saved;
|
||||
// also give more visual feedback if editable children is re-enabled
|
||||
// also give more visual feedback if editable children are re-enabled
|
||||
set_display_folded(false);
|
||||
} else {
|
||||
p_node->data.editable_instance = true;
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue