Code quality: Fix header guards consistency

Adds `header_guards.sh` bash script, used in CI to validate future
changes. Can be run locally to fix invalid header guards.
This commit is contained in:
Rémi Verschelde 2022-07-23 23:41:51 +02:00
parent 3084a48ace
commit 90019676b0
491 changed files with 1009 additions and 863 deletions

View file

@ -28,8 +28,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#ifndef RENDERING_SERVER_SCENE_RENDER_FORWARD_CLUSTERED_H
#define RENDERING_SERVER_SCENE_RENDER_FORWARD_CLUSTERED_H
#ifndef RENDER_FORWARD_CLUSTERED_H
#define RENDER_FORWARD_CLUSTERED_H
#include "core/templates/paged_allocator.h"
#include "servers/rendering/renderer_rd/effects/resolve.h"
@ -693,4 +693,5 @@ public:
~RenderForwardClustered();
};
} // namespace RendererSceneRenderImplementation
#endif // !RENDERING_SERVER_SCENE_RENDER_FORWARD_CLUSTERED_H
#endif // RENDER_FORWARD_CLUSTERED_H

View file

@ -28,8 +28,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#ifndef RSSR_SCENE_SHADER_FC_H
#define RSSR_SCENE_SHADER_FC_H
#ifndef SCENE_SHADER_FORWARD_CLUSTERED_H
#define SCENE_SHADER_FORWARD_CLUSTERED_H
#include "servers/rendering/renderer_rd/renderer_scene_render_rd.h"
#include "servers/rendering/renderer_rd/shaders/scene_forward_clustered.glsl.gen.h"
@ -252,4 +252,5 @@ public:
};
} // namespace RendererSceneRenderImplementation
#endif // !RSSR_SCENE_SHADER_FM_H
#endif // SCENE_SHADER_FORWARD_CLUSTERED_H