Allow scroll_to_line when scroll_active is 'false'

Fix #36134
This commit is contained in:
Dominik 'dreamsComeTrue' Jasiński 2020-02-19 20:12:07 +01:00
parent dc67d0737b
commit 8f11a91917
3 changed files with 22 additions and 24 deletions

View file

@ -47,12 +47,12 @@ class ScrollBar : public Range {
Orientation orientation;
Size2 size;
float custom_step;
float custom_step = -1;
HighlightStatus highlight;
HighlightStatus highlight = HIGHLIGHT_NONE;
struct Drag {
bool active;
bool active = false;
float pos_at_click;
float value_at_click;
} drag;
@ -66,22 +66,23 @@ class ScrollBar : public Range {
static void set_can_focus_by_default(bool p_can_focus);
Node *drag_node;
Node *drag_node = nullptr;
NodePath drag_node_path;
bool drag_node_enabled = true;
Vector2 drag_node_speed;
Vector2 drag_node_speed = Vector2();
Vector2 drag_node_accum;
Vector2 drag_node_from;
Vector2 last_drag_node_accum;
float last_drag_node_time;
float time_since_motion;
bool drag_node_touching;
bool drag_node_touching_deaccel;
bool drag_node_touching = false;
bool drag_node_touching_deaccel = false;
bool click_handled;
bool scrolling;
double target_scroll;
bool smooth_scroll_enabled;
bool scrolling = false;
double target_scroll = 0;
bool smooth_scroll_enabled = false;
void _drag_node_exit();
void _drag_node_input(const Ref<InputEvent> &p_input);
@ -99,6 +100,7 @@ public:
void set_drag_node(const NodePath &p_path);
NodePath get_drag_node() const;
void set_drag_node_enabled(bool p_enable);
void set_smooth_scroll_enabled(bool p_enable);
bool is_smooth_scroll_enabled() const;