renamed AnimationGraphPlayer to AnimationTree
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16 changed files with 124 additions and 119 deletions
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@ -1,7 +1,7 @@
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#ifndef ANIMATION_NODE_STATE_MACHINE_H
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#define ANIMATION_NODE_STATE_MACHINE_H
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#include "scene/animation/animation_graph_player.h"
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#include "scene/animation/animation_tree.h"
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class AnimationNodeStateMachineTransition : public Resource {
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GDCLASS(AnimationNodeStateMachineTransition, Resource)
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@ -134,7 +134,7 @@ public:
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float get_current_play_pos() const;
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float get_current_length() const;
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virtual void set_graph_player(AnimationGraphPlayer *p_player);
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virtual void set_tree(AnimationTree *p_player);
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AnimationNodeStateMachine();
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};
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