Compile out editor-only logic within validate_property in games
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d9cd011e2f
commit
8ba4656ea3
69 changed files with 274 additions and 119 deletions
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@ -950,6 +950,9 @@ bool CSGShape3D::is_calculating_tangents() const {
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}
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void CSGShape3D::_validate_property(PropertyInfo &p_property) const {
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if (!Engine::get_singleton()->is_editor_hint()) {
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return;
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}
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bool is_collision_prefixed = p_property.name.begins_with("collision_");
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if ((is_collision_prefixed || p_property.name.begins_with("use_collision")) && is_inside_tree() && !is_root_shape()) {
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//hide collision if not root
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@ -416,17 +416,18 @@ String AudioStreamInteractive::_get_streams_hint() const {
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}
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#endif
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void AudioStreamInteractive::_validate_property(PropertyInfo &r_property) const {
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String prop = r_property.name;
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if (Engine::get_singleton()->is_editor_hint() && prop == "switch_to") {
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#ifdef TOOLS_ENABLED
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if (prop == "switch_to") {
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r_property.hint_string = _get_streams_hint();
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#endif
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return;
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}
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#endif
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if (prop == "initial_clip") {
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if (Engine::get_singleton()->is_editor_hint() && prop == "initial_clip") {
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#ifdef TOOLS_ENABLED
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r_property.hint_string = _get_streams_hint();
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#endif
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@ -437,7 +438,7 @@ void AudioStreamInteractive::_validate_property(PropertyInfo &r_property) const
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} else if (prop == "clip_" + itos(clip) + "/next_clip") {
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if (clips[clip].auto_advance != AUTO_ADVANCE_ENABLED) {
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r_property.usage = 0;
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} else {
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} else if (Engine::get_singleton()->is_editor_hint()) {
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#ifdef TOOLS_ENABLED
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r_property.hint_string = _get_streams_hint();
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#endif
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@ -30,6 +30,8 @@
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#include "fastnoise_lite.h"
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#include "core/config/engine.h"
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_FastNoiseLite::FractalType FastNoiseLite::_convert_domain_warp_fractal_type_enum(DomainWarpFractalType p_domain_warp_fractal_type) {
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_FastNoiseLite::FractalType type;
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switch (p_domain_warp_fractal_type) {
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@ -477,6 +479,9 @@ void FastNoiseLite::_bind_methods() {
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}
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void FastNoiseLite::_validate_property(PropertyInfo &p_property) const {
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if (!Engine::get_singleton()->is_editor_hint()) {
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return;
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}
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if (p_property.name.begins_with("cellular") && get_noise_type() != TYPE_CELLULAR) {
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p_property.usage = PROPERTY_USAGE_NO_EDITOR;
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return;
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@ -97,6 +97,9 @@ void NoiseTexture2D::_bind_methods() {
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}
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void NoiseTexture2D::_validate_property(PropertyInfo &p_property) const {
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if (!Engine::get_singleton()->is_editor_hint()) {
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return;
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}
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if (p_property.name == "bump_strength") {
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if (!as_normal_map) {
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p_property.usage = PROPERTY_USAGE_NO_EDITOR;
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@ -83,6 +83,9 @@ void NoiseTexture3D::_bind_methods() {
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}
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void NoiseTexture3D::_validate_property(PropertyInfo &p_property) const {
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if (!Engine::get_singleton()->is_editor_hint()) {
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return;
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}
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if (p_property.name == "seamless_blend_skirt") {
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if (!seamless) {
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p_property.usage = PROPERTY_USAGE_NO_EDITOR;
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@ -677,6 +677,9 @@ bool OpenXRCompositionLayer::_set(const StringName &p_property, const Variant &p
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}
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void OpenXRCompositionLayer::_validate_property(PropertyInfo &p_property) const {
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if (!Engine::get_singleton()->is_editor_hint()) {
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return;
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}
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if (p_property.name == "layer_viewport") {
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if (use_android_surface) {
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p_property.usage &= ~PROPERTY_USAGE_EDITOR;
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