Add a new HashMap implementation
Adds a new, cleaned up, HashMap implementation. * Uses Robin Hood Hashing (https://en.wikipedia.org/wiki/Hash_table#Robin_Hood_hashing). * Keeps elements in a double linked list for simpler, ordered, iteration. * Allows keeping iterators for later use in removal (Unlike Map<>, it does not do much for performance vs keeping the key, but helps replace old code). * Uses a more modern C++ iterator API, deprecates the old one. * Supports custom allocator (in case there is a wish to use a paged one). This class aims to unify all the associative template usage and replace it by this one: * Map<> (whereas key order does not matter, which is 99% of cases) * HashMap<> * OrderedHashMap<> * OAHashMap<>
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95 changed files with 1434 additions and 1874 deletions
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@ -363,7 +363,7 @@ class ThemeTypeEditor : public MarginContainer {
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VBoxContainer *_create_item_list(Theme::DataType p_data_type);
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void _update_type_list();
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void _update_type_list_debounced();
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OrderedHashMap<StringName, bool> _get_type_items(String p_type_name, void (Theme::*get_list_func)(StringName, List<StringName> *) const, bool include_default);
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HashMap<StringName, bool> _get_type_items(String p_type_name, void (Theme::*get_list_func)(StringName, List<StringName> *) const, bool include_default);
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HBoxContainer *_create_property_control(Theme::DataType p_data_type, String p_item_name, bool p_editable);
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void _add_focusable(Control *p_control);
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void _update_type_items();
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