Create GDExtension clases for PhysicsServer3D

* Allows creating a GDExtension based 3D Physics Server (for Bullet, PhysX, etc. support)
* Some changes on native struct binding for PhysicsServer

This allows a 3D Physics server created entirely from GDExtension. Once it works, the idea is to port the 2D one to it.
This commit is contained in:
reduz 2022-03-14 15:52:03 +01:00
parent 41edfc88a3
commit 8b547331be
44 changed files with 2486 additions and 110 deletions

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@ -841,27 +841,16 @@ Dictionary NativeExtensionAPIDump::generate_extension_api() {
{
Array native_structures;
// AudioStream structures
{
Dictionary d;
d["name"] = "AudioFrame";
d["format"] = "float left,float right";
List<StringName> native_structs;
ClassDB::get_native_struct_list(&native_structs);
native_structs.sort_custom<StringName::AlphCompare>();
native_structures.push_back(d);
}
for (const StringName &E : native_structs) {
String code = ClassDB::get_native_struct_code(E);
// TextServer structures
{
Dictionary d;
d["name"] = "Glyph";
d["format"] = "int start,int end,uint8_t count,uint8_t repeat,uint16_t flags,float x_off,float y_off,float advance,RID font_rid,int font_size,int32_t index";
native_structures.push_back(d);
}
{
Dictionary d;
d["name"] = "CaretInfo";
d["format"] = "Rect2 leading_caret,Rect2 trailing_caret,TextServer::Direction leading_direction,TextServer::Direction trailing_direction";
d["name"] = String(E);
d["format"] = code;
native_structures.push_back(d);
}

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@ -60,6 +60,10 @@ static void gdnative_print_script_error(const char *p_description, const char *p
_err_print_error(p_function, p_file, p_line, p_description, false, ERR_HANDLER_SCRIPT);
}
uint64_t gdnative_get_native_struct_size(const char *p_name) {
return ClassDB::get_native_struct_size(p_name);
}
// Variant functions
static void gdnative_variant_new_copy(GDNativeVariantPtr r_dest, const GDNativeVariantPtr p_src) {
@ -902,6 +906,8 @@ void gdnative_setup_interface(GDNativeInterface *p_interface) {
gdni.print_warning = gdnative_print_warning;
gdni.print_script_error = gdnative_print_script_error;
gdni.get_native_struct_size = gdnative_get_native_struct_size;
/* GODOT VARIANT */
// variant general

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@ -306,6 +306,8 @@ typedef struct {
void (*print_warning)(const char *p_description, const char *p_function, const char *p_file, int32_t p_line);
void (*print_script_error)(const char *p_description, const char *p_function, const char *p_file, int32_t p_line);
uint64_t (*get_native_struct_size)(const char *p_name);
/* GODOT VARIANT */
/* variant general */

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@ -1606,7 +1606,7 @@ Variant ClassDB::class_get_default_property_value(const StringName &p_class, con
if (Engine::get_singleton()->has_singleton(p_class)) {
c = Engine::get_singleton()->get_singleton_object(p_class);
cleanup_c = false;
} else if (ClassDB::can_instantiate(p_class)) {
} else if (ClassDB::can_instantiate(p_class) && !ClassDB::is_virtual(p_class)) {
c = ClassDB::instantiate(p_class);
cleanup_c = true;
}
@ -1694,6 +1694,30 @@ void ClassDB::unregister_extension_class(const StringName &p_class) {
classes.erase(p_class);
}
Map<StringName, ClassDB::NativeStruct> ClassDB::native_structs;
void ClassDB::register_native_struct(const StringName &p_name, const String &p_code, uint64_t p_current_size) {
NativeStruct ns;
ns.ccode = p_code;
ns.struct_size = p_current_size;
native_structs[p_name] = ns;
}
void ClassDB::get_native_struct_list(List<StringName> *r_names) {
for (const KeyValue<StringName, NativeStruct> &E : native_structs) {
r_names->push_back(E.key);
}
}
String ClassDB::get_native_struct_code(const StringName &p_name) {
ERR_FAIL_COND_V(!native_structs.has(p_name), String());
return native_structs[p_name].ccode;
}
uint64_t ClassDB::get_native_struct_size(const StringName &p_name) {
ERR_FAIL_COND_V(!native_structs.has(p_name), 0);
return native_structs[p_name].struct_size;
}
RWLock ClassDB::lock;
void ClassDB::cleanup_defaults() {
@ -1717,6 +1741,7 @@ void ClassDB::cleanup() {
classes.clear();
resource_base_extensions.clear();
compat_classes.clear();
native_structs.clear();
}
//

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@ -144,6 +144,13 @@ public:
static HashMap<StringName, HashMap<StringName, Variant>> default_values;
static Set<StringName> default_values_cached;
// Native structs, used by binder
struct NativeStruct {
String ccode; // C code to create the native struct, fields separated by ; Arrays accepted (even containing other structs), also function pointers. All types must be Godot types.
uint64_t struct_size; // local size of struct, for comparison
};
static Map<StringName, NativeStruct> native_structs;
private:
// Non-locking variants of get_parent_class and is_parent_class.
static StringName _get_parent_class(const StringName &p_class);
@ -390,6 +397,11 @@ public:
static APIType get_current_api();
static void cleanup_defaults();
static void cleanup();
static void register_native_struct(const StringName &p_name, const String &p_code, uint64_t p_current_size);
static void get_native_struct_list(List<StringName> *r_names);
static String get_native_struct_code(const StringName &p_name);
static uint64_t get_native_struct_size(const StringName &p_name); // Used for asserting
};
#ifdef DEBUG_METHODS_ENABLED
@ -448,6 +460,8 @@ _FORCE_INLINE_ Vector<Error> errarray(P... p_args) {
::ClassDB::register_abstract_class<m_class>(); \
}
#define GDREGISTER_NATIVE_STRUCT(m_class, m_code) ClassDB::register_native_struct(#m_class, m_code, sizeof(m_class))
#include "core/disabled_classes.gen.h"
#endif // CLASS_DB_H

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@ -28,7 +28,8 @@ _FORCE_INLINE_ bool _gdvirtual_##m_name##_call($CALLARGS) $CONST { \\
}\\
\\
if (required) {\\
WARN_PRINT_ONCE("Required virtual method: "+get_class()+"::" + #m_name + " must be overriden before calling.");\\
ERR_PRINT_ONCE("Required virtual method: "+get_class()+"::" + #m_name + " must be overriden before calling.");\\
$RVOID\\
}\\
\\
return false;\\
@ -66,10 +67,12 @@ def generate_version(argcount, const=False, returns=False):
if returns:
sproto += "R"
s = s.replace("$RET", "m_ret, ")
s = s.replace("$RVOID", "(void)r_ret;") # If required, may lead to uninitialized errors
s = s.replace("$CALLPTRRETDEF", "PtrToArg<m_ret>::EncodeT ret;")
method_info += "\tmethod_info.return_val = GetTypeInfo<m_ret>::get_class_info();\\\n"
else:
s = s.replace("$RET", "")
s = s.replace("$RVOID", "")
s = s.replace("$CALLPTRRETDEF", "")
if const:

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@ -261,6 +261,8 @@ void register_core_types() {
_classdb = memnew(core_bind::special::ClassDB);
_marshalls = memnew(core_bind::Marshalls);
_engine_debugger = memnew(core_bind::EngineDebugger);
GDREGISTER_NATIVE_STRUCT(AudioFrame, "float left;float right");
}
void register_core_settings() {

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@ -100,6 +100,10 @@ struct VariantCaster<const T &> {
_FORCE_INLINE_ static void encode(m_enum p_val, const void *p_ptr) { \
*(int64_t *)p_ptr = (int64_t)p_val; \
} \
}; \
template <> \
struct ZeroInitializer<m_enum> { \
static void initialize(m_enum &value) { value = (m_enum)0; } \
};
// Object enum casts must go here

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@ -124,6 +124,7 @@ struct PtrToArg<GDNativePtr<T>> {
}
};
GDVIRTUAL_NATIVE_PTR(void)
GDVIRTUAL_NATIVE_PTR(AudioFrame)
GDVIRTUAL_NATIVE_PTR(bool)
GDVIRTUAL_NATIVE_PTR(char)

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@ -281,4 +281,38 @@ inline StringName __constant_get_enum_name(T param, const String &p_constant) {
#define CLASS_INFO(m_type) (GetTypeInfo<m_type *>::get_class_info())
template <typename T>
struct ZeroInitializer {
static void initialize(T &value) {} //no initialization by default
};
template <>
struct ZeroInitializer<bool> {
static void initialize(bool &value) { value = false; }
};
template <typename T>
struct ZeroInitializer<T *> {
static void initialize(T *&value) { value = nullptr; }
};
#define ZERO_INITIALIZER_NUMBER(m_type) \
template <> \
struct ZeroInitializer<m_type> { \
static void initialize(m_type &value) { value = 0; } \
};
ZERO_INITIALIZER_NUMBER(uint8_t)
ZERO_INITIALIZER_NUMBER(int8_t)
ZERO_INITIALIZER_NUMBER(uint16_t)
ZERO_INITIALIZER_NUMBER(int16_t)
ZERO_INITIALIZER_NUMBER(uint32_t)
ZERO_INITIALIZER_NUMBER(int32_t)
ZERO_INITIALIZER_NUMBER(uint64_t)
ZERO_INITIALIZER_NUMBER(int64_t)
ZERO_INITIALIZER_NUMBER(char16_t)
ZERO_INITIALIZER_NUMBER(char32_t)
ZERO_INITIALIZER_NUMBER(float)
ZERO_INITIALIZER_NUMBER(double)
#endif // TYPE_INFO_H