Merge pull request #96287 from dsnopek/gdextension-loader-fix

Fix loading GDExtensions in exported games
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Rémi Verschelde 2024-08-30 09:58:42 +02:00
commit 88d8284230
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@ -678,12 +678,10 @@ Error GDExtension::open_library(const String &p_path, const Ref<GDExtensionLoade
ERR_FAIL_NULL_V_MSG(p_loader, FAILED, "Can't open GDExtension without a loader.");
loader = p_loader;
String abs_path = ProjectSettings::get_singleton()->globalize_path(p_path);
Error err = loader->open_library(p_path);
Error err = loader->open_library(abs_path);
ERR_FAIL_COND_V_MSG(err == ERR_FILE_NOT_FOUND, err, "GDExtension dynamic library not found: " + abs_path);
ERR_FAIL_COND_V_MSG(err != OK, err, "Can't open GDExtension dynamic library: " + abs_path);
ERR_FAIL_COND_V_MSG(err == ERR_FILE_NOT_FOUND, err, "GDExtension dynamic library not found: " + p_path);
ERR_FAIL_COND_V_MSG(err != OK, err, "Can't open GDExtension dynamic library: " + p_path);
err = loader->initialize(&gdextension_get_proc_address, this, &initialization);