Enable setting of collision iterations in PhysicsServer2D

This allows fine-tuning of collision iterations for more
accurate collision physics with a performance cost.
This commit is contained in:
Rhathe 2021-05-19 02:19:58 -04:00
parent c340ed6394
commit 88b1802132
6 changed files with 20 additions and 0 deletions

View file

@ -675,6 +675,8 @@ void PhysicsServer2D::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_active", "active"), &PhysicsServer2D::set_active);
ClassDB::bind_method(D_METHOD("set_collision_iterations", "iterations"), &PhysicsServer2D::set_collision_iterations);
ClassDB::bind_method(D_METHOD("get_process_info", "process_info"), &PhysicsServer2D::get_process_info);
BIND_ENUM_CONSTANT(SPACE_PARAM_CONTACT_RECYCLE_RADIUS);