Add separate timeline snapping control to Animation Editor

This commit is contained in:
Kasper Arnklit Frandsen 2024-08-16 14:11:32 +01:00
parent 88197d4a51
commit 88a866fb5a
6 changed files with 47 additions and 33 deletions

View file

@ -3615,7 +3615,8 @@ void AnimationTrackEditor::set_animation(const Ref<Animation> &p_anim, bool p_re
_update_step_spinbox();
step->set_block_signals(false);
step->set_read_only(false);
snap->set_disabled(false);
snap_keys->set_disabled(false);
snap_timeline->set_disabled(false);
snap_mode->set_disabled(false);
auto_fit->set_disabled(false);
auto_fit_bezier->set_disabled(false);
@ -3636,7 +3637,8 @@ void AnimationTrackEditor::set_animation(const Ref<Animation> &p_anim, bool p_re
step->set_value(0);
step->set_block_signals(false);
step->set_read_only(true);
snap->set_disabled(true);
snap_keys->set_disabled(true);
snap_timeline->set_disabled(true);
snap_mode->set_disabled(true);
bezier_edit_icon->set_disabled(true);
auto_fit->set_disabled(true);
@ -4555,8 +4557,12 @@ bool AnimationTrackEditor::is_key_clipboard_active() const {
return key_clipboard.keys.size();
}
bool AnimationTrackEditor::is_snap_enabled() const {
return snap->is_pressed() ^ Input::get_singleton()->is_key_pressed(Key::CMD_OR_CTRL);
bool AnimationTrackEditor::is_snap_timeline_enabled() const {
return snap_timeline->is_pressed() ^ Input::get_singleton()->is_key_pressed(Key::CMD_OR_CTRL);
}
bool AnimationTrackEditor::is_snap_keys_enabled() const {
return snap_keys->is_pressed() ^ Input::get_singleton()->is_key_pressed(Key::CMD_OR_CTRL);
}
bool AnimationTrackEditor::is_bezier_editor_active() const {
@ -4896,7 +4902,8 @@ void AnimationTrackEditor::_notification(int p_what) {
case NOTIFICATION_THEME_CHANGED: {
zoom_icon->set_texture(get_editor_theme_icon(SNAME("Zoom")));
bezier_edit_icon->set_icon(get_editor_theme_icon(SNAME("EditBezier")));
snap->set_icon(get_editor_theme_icon(SNAME("Snap")));
snap_timeline->set_icon(get_editor_theme_icon(SNAME("SnapTimeline")));
snap_keys->set_icon(get_editor_theme_icon(SNAME("SnapKeys")));
view_group->set_icon(get_editor_theme_icon(view_group->is_pressed() ? SNAME("AnimationTrackList") : SNAME("AnimationTrackGroup")));
selected_filter->set_icon(get_editor_theme_icon(SNAME("AnimationFilter")));
imported_anim_warning->set_icon(get_editor_theme_icon(SNAME("NodeWarning")));
@ -5217,7 +5224,7 @@ int AnimationTrackEditor::_get_track_selected() {
void AnimationTrackEditor::_insert_key_from_track(float p_ofs, int p_track) {
ERR_FAIL_INDEX(p_track, animation->get_track_count());
if (snap->is_pressed() && step->get_value() != 0) {
if (snap_keys->is_pressed() && step->get_value() != 0) {
p_ofs = snap_time(p_ofs);
}
while (animation->track_find_key(p_track, p_ofs, Animation::FIND_MODE_APPROX) != -1) { // Make sure insertion point is valid.
@ -5840,7 +5847,7 @@ void AnimationTrackEditor::_anim_duplicate_keys(float p_ofs, bool p_ofs_valid, i
float insert_pos = p_ofs_valid ? p_ofs : timeline->get_play_position();
if (p_ofs_valid) {
if (snap->is_pressed() && step->get_value() != 0) {
if (snap_keys->is_pressed() && step->get_value() != 0) {
insert_pos = snap_time(insert_pos);
}
}
@ -5988,7 +5995,7 @@ void AnimationTrackEditor::_anim_paste_keys(float p_ofs, bool p_ofs_valid, int p
float insert_pos = p_ofs_valid ? p_ofs : timeline->get_play_position();
if (p_ofs_valid) {
if (snap->is_pressed() && step->get_value() != 0) {
if (snap_keys->is_pressed() && step->get_value() != 0) {
insert_pos = snap_time(insert_pos);
}
}
@ -7069,7 +7076,7 @@ void AnimationTrackEditor::_update_snap_unit() {
}
float AnimationTrackEditor::snap_time(float p_value, bool p_relative) {
if (is_snap_enabled()) {
if (is_snap_keys_enabled()) {
if (Input::get_singleton()->is_key_pressed(Key::SHIFT)) {
// Use more precise snapping when holding Shift.
snap_unit *= 0.25;
@ -7323,13 +7330,21 @@ AnimationTrackEditor::AnimationTrackEditor() {
bottom_hb->add_child(view_group);
bottom_hb->add_child(memnew(VSeparator));
snap = memnew(Button);
snap->set_flat(true);
snap->set_text(TTR("Snap:") + " ");
bottom_hb->add_child(snap);
snap->set_disabled(true);
snap->set_toggle_mode(true);
snap->set_pressed(true);
snap_timeline = memnew(Button);
snap_timeline->set_flat(true);
bottom_hb->add_child(snap_timeline);
snap_timeline->set_disabled(true);
snap_timeline->set_toggle_mode(true);
snap_timeline->set_pressed(false);
snap_timeline->set_tooltip_text(TTR("Apply snapping to timeline cursor."));
snap_keys = memnew(Button);
snap_keys->set_flat(true);
bottom_hb->add_child(snap_keys);
snap_keys->set_disabled(true);
snap_keys->set_toggle_mode(true);
snap_keys->set_pressed(true);
snap_keys->set_tooltip_text(TTR("Apply snapping to selected key(s)."));
step = memnew(EditorSpinSlider);
step->set_min(0);