diff --git a/doc/classes/BaseMaterial3D.xml b/doc/classes/BaseMaterial3D.xml index 1fdbe5ce4c..c68f3b23bf 100644 --- a/doc/classes/BaseMaterial3D.xml +++ b/doc/classes/BaseMaterial3D.xml @@ -315,6 +315,7 @@ If [code]true[/code], the refraction effect is enabled. Distorts transparency based on light from behind the object. + [b]Note:[/b] Refraction is implemented using the screen texture. Only opaque materials will appear in the refraction, since transparent materials do not appear in the screen texture. The strength of the refraction effect.