Use doubles for time in many other places
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47 changed files with 291 additions and 288 deletions
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@ -375,7 +375,7 @@ private:
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Variant drag_data;
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ObjectID drag_preview_id;
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Ref<SceneTreeTimer> tooltip_timer;
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float tooltip_delay = 0.0;
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double tooltip_delay = 0.0;
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Transform2D focus_inv_xform;
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bool roots_order_dirty = false;
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List<Control *> roots;
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