GDScript: Avoid using get_global_class_native_base

This commit is contained in:
rune-scape 2022-11-25 05:21:15 -05:00
parent c7ceb94e37
commit 847c9bd248
5 changed files with 24 additions and 23 deletions

View file

@ -494,8 +494,8 @@ GDScriptParser::DataType GDScriptAnalyzer::resolve_datatype(GDScriptParser::Type
result = ref->get_parser()->head->get_datatype();
} else {
result.kind = GDScriptParser::DataType::SCRIPT;
result.native_type = ScriptServer::get_global_class_native_base(first);
result.script_type = ResourceLoader::load(path, "Script");
result.native_type = result.script_type->get_instance_base_type();
result.script_path = path;
result.is_constant = true;
result.is_meta_type = false;
@ -2733,21 +2733,13 @@ GDScriptParser::DataType GDScriptAnalyzer::make_global_class_meta_type(const Str
return type;
}
type.type_source = GDScriptParser::DataType::ANNOTATED_EXPLICIT;
type.kind = GDScriptParser::DataType::CLASS;
type.builtin_type = Variant::OBJECT;
type.native_type = ScriptServer::get_global_class_native_base(p_class_name);
type.class_type = ref->get_parser()->head;
type.script_path = ref->get_parser()->script_path;
type.is_constant = true;
type.is_meta_type = true;
return type;
return ref->get_parser()->head->get_datatype();
} else {
type.type_source = GDScriptParser::DataType::ANNOTATED_EXPLICIT;
type.kind = GDScriptParser::DataType::SCRIPT;
type.builtin_type = Variant::OBJECT;
type.native_type = ScriptServer::get_global_class_native_base(p_class_name);
type.script_type = ResourceLoader::load(path, "Script");
type.native_type = type.script_type->get_instance_base_type();
type.script_path = path;
type.is_constant = true;
type.is_meta_type = true;

View file

@ -3802,16 +3802,19 @@ bool GDScriptParser::export_annotations(const AnnotationNode *p_annotation, Node
break;
case GDScriptParser::DataType::SCRIPT: {
StringName class_name;
if (export_type.script_type != nullptr && export_type.script_type.is_valid()) {
StringName native_base;
if (export_type.script_type.is_valid()) {
class_name = export_type.script_type->get_language()->get_global_class_name(export_type.script_type->get_path());
native_base = export_type.script_type->get_instance_base_type();
}
if (class_name == StringName()) {
Ref<Script> script = ResourceLoader::load(export_type.script_path, SNAME("Script"));
if (script.is_valid()) {
class_name = script->get_language()->get_global_class_name(export_type.script_path);
native_base = script->get_instance_base_type();
}
}
if (class_name != StringName() && ClassDB::is_parent_class(ScriptServer::get_global_class_native_base(class_name), SNAME("Resource"))) {
if (class_name != StringName() && native_base != StringName() && ClassDB::is_parent_class(native_base, SNAME("Resource"))) {
variable->export_info.type = Variant::OBJECT;
variable->export_info.hint = PROPERTY_HINT_RESOURCE_TYPE;
variable->export_info.hint_string = class_name;