class reference proofreading

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Paul Joannon 2021-03-18 12:04:28 +01:00 committed by Paul Joannon
parent 3b380f4cdc
commit 8455e901f3
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@ -20,7 +20,7 @@
<return type="String">
</return>
<description>
Override this method to define the path to the associated custom node in the Visual Shader Editor's members dialog. The path may looks like [code]"MyGame/MyFunctions/Noise"[/code].
Override this method to define the path to the associated custom node in the Visual Shader Editor's members dialog. The path may look like [code]"MyGame/MyFunctions/Noise"[/code].
Defining this method is [b]optional[/b]. If not overridden, the node will be filed under the "Addons" category.
</description>
</method>