Use integer types in Image and ImageTexture methods
- Image.blit_rect() - Image.blit_rect_mask() - Image.blend_rect() - Image.blend_rect_mask() - Image.fill_rect() - Image.get_used_rect() - Image.get_rect() - ImageTexture.set_size_override()
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abe8b88702
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14 changed files with 67 additions and 67 deletions
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@ -2478,15 +2478,15 @@ Image::Image(int p_width, int p_height, bool p_mipmaps, Format p_format, const V
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create(p_width, p_height, p_mipmaps, p_format, p_data);
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}
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Rect2 Image::get_used_rect() const {
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Rect2i Image::get_used_rect() const {
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if (format != FORMAT_LA8 && format != FORMAT_RGBA8 && format != FORMAT_RGBAF && format != FORMAT_RGBAH && format != FORMAT_RGBA4444 && format != FORMAT_RGB565) {
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return Rect2(Point2(), Size2(width, height));
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return Rect2i(0, 0, width, height);
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}
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int len = data.size();
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if (len == 0) {
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return Rect2();
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return Rect2i();
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}
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int minx = 0xFFFFFF, miny = 0xFFFFFFF;
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@ -2512,15 +2512,15 @@ Rect2 Image::get_used_rect() const {
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}
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if (maxx == -1) {
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return Rect2();
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return Rect2i();
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} else {
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return Rect2(minx, miny, maxx - minx + 1, maxy - miny + 1);
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return Rect2i(minx, miny, maxx - minx + 1, maxy - miny + 1);
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}
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}
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Ref<Image> Image::get_rect(const Rect2 &p_area) const {
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Ref<Image> Image::get_rect(const Rect2i &p_area) const {
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Ref<Image> img = memnew(Image(p_area.size.x, p_area.size.y, mipmaps, format));
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img->blit_rect(Ref<Image>((Image *)this), p_area, Point2(0, 0));
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img->blit_rect(Ref<Image>((Image *)this), p_area, Point2i(0, 0));
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return img;
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}
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@ -2557,7 +2557,7 @@ void Image::_get_clipped_src_and_dest_rects(const Ref<Image> &p_src, const Rect2
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r_clipped_dest_rect.size.y = r_clipped_src_rect.size.y;
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}
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void Image::blit_rect(const Ref<Image> &p_src, const Rect2 &p_src_rect, const Point2 &p_dest) {
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void Image::blit_rect(const Ref<Image> &p_src, const Rect2i &p_src_rect, const Point2i &p_dest) {
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ERR_FAIL_COND_MSG(p_src.is_null(), "It's not a reference to a valid Image object.");
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int dsize = data.size();
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int srcdsize = p_src->data.size();
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@ -2599,7 +2599,7 @@ void Image::blit_rect(const Ref<Image> &p_src, const Rect2 &p_src_rect, const Po
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}
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}
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void Image::blit_rect_mask(const Ref<Image> &p_src, const Ref<Image> &p_mask, const Rect2 &p_src_rect, const Point2 &p_dest) {
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void Image::blit_rect_mask(const Ref<Image> &p_src, const Ref<Image> &p_mask, const Rect2i &p_src_rect, const Point2i &p_dest) {
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ERR_FAIL_COND_MSG(p_src.is_null(), "It's not a reference to a valid Image object.");
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ERR_FAIL_COND_MSG(p_mask.is_null(), "It's not a reference to a valid Image object.");
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int dsize = data.size();
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@ -2649,7 +2649,7 @@ void Image::blit_rect_mask(const Ref<Image> &p_src, const Ref<Image> &p_mask, co
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}
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}
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void Image::blend_rect(const Ref<Image> &p_src, const Rect2 &p_src_rect, const Point2 &p_dest) {
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void Image::blend_rect(const Ref<Image> &p_src, const Rect2i &p_src_rect, const Point2i &p_dest) {
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ERR_FAIL_COND_MSG(p_src.is_null(), "It's not a reference to a valid Image object.");
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int dsize = data.size();
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int srcdsize = p_src->data.size();
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@ -2684,7 +2684,7 @@ void Image::blend_rect(const Ref<Image> &p_src, const Rect2 &p_src_rect, const P
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}
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}
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void Image::blend_rect_mask(const Ref<Image> &p_src, const Ref<Image> &p_mask, const Rect2 &p_src_rect, const Point2 &p_dest) {
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void Image::blend_rect_mask(const Ref<Image> &p_src, const Ref<Image> &p_mask, const Rect2i &p_src_rect, const Point2i &p_dest) {
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ERR_FAIL_COND_MSG(p_src.is_null(), "It's not a reference to a valid Image object.");
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ERR_FAIL_COND_MSG(p_mask.is_null(), "It's not a reference to a valid Image object.");
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int dsize = data.size();
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@ -2756,7 +2756,7 @@ void Image::fill(const Color &p_color) {
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_repeat_pixel_over_subsequent_memory(dst_data_ptr, pixel_size, width * height);
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}
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void Image::fill_rect(const Rect2 &p_rect, const Color &p_color) {
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void Image::fill_rect(const Rect2i &p_rect, const Color &p_color) {
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ERR_FAIL_COND_MSG(!_can_modify(format), "Cannot fill rect in compressed or custom image formats.");
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Rect2i r = Rect2i(0, 0, width, height).intersection(p_rect.abs());
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@ -370,15 +370,15 @@ public:
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Ref<Image> get_image_from_mipmap(int p_mipamp) const;
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void bump_map_to_normal_map(float bump_scale = 1.0);
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void blit_rect(const Ref<Image> &p_src, const Rect2 &p_src_rect, const Point2 &p_dest);
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void blit_rect_mask(const Ref<Image> &p_src, const Ref<Image> &p_mask, const Rect2 &p_src_rect, const Point2 &p_dest);
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void blend_rect(const Ref<Image> &p_src, const Rect2 &p_src_rect, const Point2 &p_dest);
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void blend_rect_mask(const Ref<Image> &p_src, const Ref<Image> &p_mask, const Rect2 &p_src_rect, const Point2 &p_dest);
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void blit_rect(const Ref<Image> &p_src, const Rect2i &p_src_rect, const Point2i &p_dest);
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void blit_rect_mask(const Ref<Image> &p_src, const Ref<Image> &p_mask, const Rect2i &p_src_rect, const Point2i &p_dest);
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void blend_rect(const Ref<Image> &p_src, const Rect2i &p_src_rect, const Point2i &p_dest);
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void blend_rect_mask(const Ref<Image> &p_src, const Ref<Image> &p_mask, const Rect2i &p_src_rect, const Point2i &p_dest);
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void fill(const Color &p_color);
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void fill_rect(const Rect2 &p_rect, const Color &p_color);
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void fill_rect(const Rect2i &p_rect, const Color &p_color);
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Rect2 get_used_rect() const;
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Ref<Image> get_rect(const Rect2 &p_area) const;
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Rect2i get_used_rect() const;
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Ref<Image> get_rect(const Rect2i &p_area) const;
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static void set_compress_bc_func(void (*p_compress_func)(Image *, float, UsedChannels));
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static void set_compress_bptc_func(void (*p_compress_func)(Image *, float, UsedChannels));
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