Reset SDFGI when changing editor scene tabs
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10 changed files with 32 additions and 2 deletions
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@ -78,6 +78,8 @@ public:
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virtual bool voxel_gi_is_using_two_bounces(RID p_voxel_gi) const override { return false; }
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virtual uint32_t voxel_gi_get_version(RID p_voxel_gi) const override { return 0; }
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virtual void sdfgi_reset() override {}
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};
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} // namespace RendererDummy
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