Keep focus on the top-most node for multi-selection in scene tree
Makes behavior consistent with selecting/deselecting single nodes and fixes a regression about the focused node being lost when multi-selecting. Fixes #33332
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3 changed files with 36 additions and 8 deletions
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@ -54,6 +54,9 @@ public:
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void clear_nodes();
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void add_node(const NodePath &p_node);
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int get_node_count() const;
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NodePath get_node(int p_index) const;
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void set_property_field(const StringName &p_property, const Variant &p_value, const String &p_field);
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MultiNodeEdit();
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