C#: Remove unused code
- Remove `AotBuilder` that was used for MonoAOT in 3.x. - Remove `PlaySettings` that was used for IDE support in 3.x. - Remove `ApiAssembliesInfo` that was used for Project generation in 3.x. - Remove pieces of the old iOS support from 3.x.
This commit is contained in:
parent
b6577ec5c7
commit
82380ec700
5 changed files with 0 additions and 670 deletions
|
|
@ -18,12 +18,6 @@ env_mono.add_source_files(env.modules_sources, "glue/*.cpp")
|
|||
env_mono.add_source_files(env.modules_sources, "mono_gd/*.cpp")
|
||||
env_mono.add_source_files(env.modules_sources, "utils/*.cpp")
|
||||
|
||||
env_mono.add_source_files(env.modules_sources, "mono_gd/support/*.cpp")
|
||||
|
||||
if env["platform"] in ["macos", "ios"]:
|
||||
env_mono.add_source_files(env.modules_sources, "mono_gd/support/*.mm")
|
||||
env_mono.add_source_files(env.modules_sources, "mono_gd/support/*.m")
|
||||
|
||||
if env.editor_build:
|
||||
env_mono.add_source_files(env.modules_sources, "editor/*.cpp")
|
||||
SConscript("editor/script_templates/SCsub")
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue