Consistently prefix bound virtual methods with _

This commit is contained in:
kobewi 2021-05-15 23:48:59 +02:00
parent 530e069bc3
commit 7ff135b015
51 changed files with 1107 additions and 1232 deletions

View file

@ -155,13 +155,13 @@ SceneStringNames::SceneStringNames() {
area_entered = StaticCString::create("area_entered");
area_exited = StaticCString::create("area_exited");
has_point = StaticCString::create("has_point");
_has_point = StaticCString::create("_has_point");
line_separation = StaticCString::create("line_separation");
get_drag_data = StaticCString::create("get_drag_data");
drop_data = StaticCString::create("drop_data");
can_drop_data = StaticCString::create("can_drop_data");
_get_drag_data = StaticCString::create("_get_drag_data");
_drop_data = StaticCString::create("_drop_data");
_can_drop_data = StaticCString::create("_can_drop_data");
_im_update = StaticCString::create("_im_update"); // Sprite3D