Merge pull request #3360 from volzhs/keep-screen-on-5
Add ability to set "keep screen on" for android & iOS. fixes #2428
This commit is contained in:
commit
7e20c86ac7
13 changed files with 96 additions and 12 deletions
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@ -708,6 +708,15 @@ _OS::ScreenOrientation _OS::get_screen_orientation() const {
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return ScreenOrientation(OS::get_singleton()->get_screen_orientation());
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}
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void _OS::set_keep_screen_on(bool p_enabled) {
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OS::get_singleton()->set_keep_screen_on(p_enabled);
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}
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bool _OS::is_keep_screen_on() const {
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return OS::get_singleton()->is_keep_screen_on();
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}
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String _OS::get_system_dir(SystemDir p_dir) const {
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@ -775,6 +784,8 @@ void _OS::_bind_methods() {
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ObjectTypeDB::bind_method(_MD("set_screen_orientation","orientation"),&_OS::set_screen_orientation);
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ObjectTypeDB::bind_method(_MD("get_screen_orientation"),&_OS::get_screen_orientation);
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ObjectTypeDB::bind_method(_MD("set_keep_screen_on","enabled"),&_OS::set_keep_screen_on);
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ObjectTypeDB::bind_method(_MD("is_keep_screen_on"),&_OS::is_keep_screen_on);
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ObjectTypeDB::bind_method(_MD("set_iterations_per_second","iterations_per_second"),&_OS::set_iterations_per_second);
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ObjectTypeDB::bind_method(_MD("get_iterations_per_second"),&_OS::get_iterations_per_second);
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@ -262,6 +262,9 @@ public:
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void set_screen_orientation(ScreenOrientation p_orientation);
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ScreenOrientation get_screen_orientation() const;
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void set_keep_screen_on(bool p_enabled);
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bool is_keep_screen_on() const;
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void set_time_scale(float p_scale);
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float get_time_scale();
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@ -112,6 +112,14 @@ float OS::get_target_fps() const {
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return _target_fps;
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}
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void OS::set_keep_screen_on(bool p_enabled) {
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_keep_screen_on=p_enabled;
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}
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bool OS::is_keep_screen_on() const {
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return _keep_screen_on;
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}
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void OS::set_low_processor_usage_mode(bool p_enabled) {
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low_processor_usage_mode=p_enabled;
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@ -520,6 +528,7 @@ OS::OS() {
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frames_drawn=0;
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singleton=this;
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ips=60;
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_keep_screen_on=true; // set default value to true, because this had been true before godot 2.0.
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low_processor_usage_mode=false;
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_verbose_stdout=false;
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_frame_delay=0;
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@ -46,6 +46,7 @@ class OS {
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String _custom_level;
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List<String> _cmdline;
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int ips;
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bool _keep_screen_on;
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bool low_processor_usage_mode;
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bool _verbose_stdout;
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String _local_clipboard;
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@ -180,7 +181,8 @@ public:
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virtual float get_frames_per_second() const { return _fps; };
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virtual void set_keep_screen_on(bool p_enabled);
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virtual bool is_keep_screen_on() const;
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virtual void set_low_processor_usage_mode(bool p_enabled);
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virtual bool is_in_low_processor_usage_mode() const;
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@ -19503,6 +19503,19 @@ returns:= "username=user&password=pass"
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<description>
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</description>
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</method>
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<method name="set_keep_screen_on">
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<argument index="0" name="enabled" type="bool">
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</argument>
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<description>
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Set keep screen on if true, or goes to sleep by device setting if false. (for Android/iOS)
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</description>
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</method>
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<method name="is_keep_screen_on" qualifiers="const">
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<return type="bool">
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</return>
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<description>
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</description>
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</method>
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<method name="set_iterations_per_second">
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<argument index="0" name="iterations_per_second" type="int">
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</argument>
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@ -707,6 +707,7 @@ Error Main::setup(const char *execpath,int argc, char *argv[],bool p_second_phas
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GLOBAL_DEF("display/test_width",0);
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GLOBAL_DEF("display/test_height",0);
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OS::get_singleton()->_pixel_snap=GLOBAL_DEF("display/use_2d_pixel_snap",false);
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OS::get_singleton()->_keep_screen_on=GLOBAL_DEF("display/keep_screen_on",true);
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if (rtm==-1) {
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rtm=GLOBAL_DEF("render/thread_model",OS::RENDER_THREAD_SAFE);
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if (rtm>=1) //hack for now
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@ -113,6 +113,7 @@ public class Godot extends Activity implements SensorEventListener, IDownloaderC
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private boolean use_immersive=false;
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private boolean mStatePaused;
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private int mState;
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private boolean keep_screen_on=true;
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private void setState(int newState) {
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if (mState != newState) {
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@ -259,7 +260,7 @@ public class Godot extends Activity implements SensorEventListener, IDownloaderC
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mView = new GodotView(getApplication(),io,use_gl2,use_32_bits, this);
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layout.addView(mView,new LayoutParams(LayoutParams.FILL_PARENT,LayoutParams.FILL_PARENT));
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mView.setKeepScreenOn(true);
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setKeepScreenOn(GodotLib.getGlobal("display/keep_screen_on").equals("True"));
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edittext.setView(mView);
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io.setEdit(edittext);
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@ -270,7 +271,19 @@ public class Godot extends Activity implements SensorEventListener, IDownloaderC
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layout.addView(adLayout);
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}
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public void setKeepScreenOn(final boolean p_enabled) {
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keep_screen_on = p_enabled;
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if (mView != null){
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runOnUiThread(new Runnable() {
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@Override
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public void run() {
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mView.setKeepScreenOn(p_enabled);
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}
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});
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}
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}
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private static Godot _self;
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public static Godot getInstance(){
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@ -385,8 +398,8 @@ public class Godot extends Activity implements SensorEventListener, IDownloaderC
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super.onCreate(icicle);
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_self = this;
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Window window = getWindow();
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window.addFlags(WindowManager.LayoutParams.FLAG_TURN_SCREEN_ON
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| WindowManager.LayoutParams.FLAG_KEEP_SCREEN_ON);
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//window.addFlags(WindowManager.LayoutParams.FLAG_TURN_SCREEN_ON | WindowManager.LayoutParams.FLAG_KEEP_SCREEN_ON);
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window.addFlags(WindowManager.LayoutParams.FLAG_TURN_SCREEN_ON);
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//check for apk expansion API
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@ -671,7 +671,7 @@ static jmethodID _playVideo=0;
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static jmethodID _isVideoPlaying=0;
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static jmethodID _pauseVideo=0;
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static jmethodID _stopVideo=0;
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static jmethodID _setKeepScreenOn=0;
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static void _gfx_init_func(void* ud, bool gl2) {
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@ -765,6 +765,11 @@ static void _stop_video() {
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env->CallVoidMethod(godot_io, _stopVideo);
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}
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static void _set_keep_screen_on(bool p_enabled) {
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JNIEnv* env = ThreadAndroid::get_env();
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env->CallVoidMethod(_godot_instance, _setKeepScreenOn, p_enabled);
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}
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JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_initialize(JNIEnv * env, jobject obj, jobject activity,jboolean p_need_reload_hook, jobjectArray p_cmdline,jobject p_asset_manager) {
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__android_log_print(ANDROID_LOG_INFO,"godot","**INIT EVENT! - %p\n",env);
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@ -801,6 +806,7 @@ JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_initialize(JNIEnv * e
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godot_io=gob;
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_on_video_init = env->GetMethodID(cls, "onVideoInit", "(Z)V");
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_setKeepScreenOn = env->GetMethodID(cls,"setKeepScreenOn","(Z)V");
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jclass clsio = env->FindClass("org/godotengine/godot/Godot");
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if (cls) {
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@ -863,7 +869,7 @@ JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_initialize(JNIEnv * e
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__android_log_print(ANDROID_LOG_INFO,"godot","CMDLINE LEN %i - APK EXPANSION %I\n",cmdlen,int(use_apk_expansion));
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os_android = new OS_Android(_gfx_init_func,env,_open_uri,_get_data_dir,_get_locale, _get_model,_show_vk, _hide_vk,_set_screen_orient,_get_unique_id, _get_system_dir, _play_video,_is_video_playing, _pause_video, _stop_video,use_apk_expansion);
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os_android = new OS_Android(_gfx_init_func,env,_open_uri,_get_data_dir,_get_locale, _get_model,_show_vk, _hide_vk,_set_screen_orient,_get_unique_id, _get_system_dir, _play_video,_is_video_playing, _pause_video, _stop_video, _set_keep_screen_on, use_apk_expansion);
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os_android->set_need_reload_hooks(p_need_reload_hook);
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char wd[500];
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@ -302,6 +302,14 @@ void OS_Android::get_fullscreen_mode_list(List<VideoMode> *p_list,int p_screen)
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p_list->push_back(default_videomode);
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}
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void OS_Android::set_keep_screen_on(bool p_enabled) {
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OS::set_keep_screen_on(p_enabled);
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if (set_keep_screen_on_func) {
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set_keep_screen_on_func(p_enabled);
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}
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}
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Size2 OS_Android::get_window_size() const {
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return Vector2(default_videomode.width,default_videomode.height);
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@ -734,7 +742,7 @@ void OS_Android::set_context_is_16_bits(bool p_is_16) {
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rasterizer->set_force_16_bits_fbo(p_is_16);
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}
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OS_Android::OS_Android(GFXInitFunc p_gfx_init_func,void*p_gfx_init_ud, OpenURIFunc p_open_uri_func, GetDataDirFunc p_get_data_dir_func,GetLocaleFunc p_get_locale_func,GetModelFunc p_get_model_func, ShowVirtualKeyboardFunc p_show_vk, HideVirtualKeyboardFunc p_hide_vk, SetScreenOrientationFunc p_screen_orient,GetUniqueIDFunc p_get_unique_id,GetSystemDirFunc p_get_sdir_func, VideoPlayFunc p_video_play_func, VideoIsPlayingFunc p_video_is_playing_func, VideoPauseFunc p_video_pause_func, VideoStopFunc p_video_stop_func,bool p_use_apk_expansion) {
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OS_Android::OS_Android(GFXInitFunc p_gfx_init_func,void*p_gfx_init_ud, OpenURIFunc p_open_uri_func, GetDataDirFunc p_get_data_dir_func,GetLocaleFunc p_get_locale_func,GetModelFunc p_get_model_func, ShowVirtualKeyboardFunc p_show_vk, HideVirtualKeyboardFunc p_hide_vk, SetScreenOrientationFunc p_screen_orient,GetUniqueIDFunc p_get_unique_id,GetSystemDirFunc p_get_sdir_func, VideoPlayFunc p_video_play_func, VideoIsPlayingFunc p_video_is_playing_func, VideoPauseFunc p_video_pause_func, VideoStopFunc p_video_stop_func, SetKeepScreenOnFunc p_set_keep_screen_on_func, bool p_use_apk_expansion) {
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use_apk_expansion=p_use_apk_expansion;
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@ -767,6 +775,7 @@ OS_Android::OS_Android(GFXInitFunc p_gfx_init_func,void*p_gfx_init_ud, OpenURIFu
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hide_virtual_keyboard_func = p_hide_vk;
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set_screen_orientation_func=p_screen_orient;
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set_keep_screen_on_func = p_set_keep_screen_on_func;
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use_reload_hooks=false;
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}
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@ -73,6 +73,7 @@ typedef void (*VideoPlayFunc)(const String&);
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typedef bool (*VideoIsPlayingFunc)();
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typedef void (*VideoPauseFunc)();
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typedef void (*VideoStopFunc)();
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typedef void (*SetKeepScreenOnFunc)(bool p_enabled);
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class OS_Android : public OS_Unix {
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public:
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@ -132,6 +133,7 @@ private:
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VideoIsPlayingFunc video_is_playing_func;
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VideoPauseFunc video_pause_func;
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VideoStopFunc video_stop_func;
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SetKeepScreenOnFunc set_keep_screen_on_func;
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public:
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@ -175,7 +177,9 @@ public:
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virtual void set_video_mode(const VideoMode& p_video_mode,int p_screen=0);
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virtual VideoMode get_video_mode(int p_screen=0) const;
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virtual void get_fullscreen_mode_list(List<VideoMode> *p_list,int p_screen=0) const;
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virtual void set_keep_screen_on(bool p_enabled);
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virtual Size2 get_window_size() const;
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virtual String get_name();
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@ -228,7 +232,7 @@ public:
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virtual void native_video_pause();
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virtual void native_video_stop();
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OS_Android(GFXInitFunc p_gfx_init_func,void*p_gfx_init_ud, OpenURIFunc p_open_uri_func, GetDataDirFunc p_get_data_dir_func,GetLocaleFunc p_get_locale_func,GetModelFunc p_get_model_func, ShowVirtualKeyboardFunc p_show_vk, HideVirtualKeyboardFunc p_hide_vk, SetScreenOrientationFunc p_screen_orient,GetUniqueIDFunc p_get_unique_id,GetSystemDirFunc p_get_sdir_func, VideoPlayFunc p_video_play_func, VideoIsPlayingFunc p_video_is_playing_func, VideoPauseFunc p_video_pause_func, VideoStopFunc p_video_stop_func,bool p_use_apk_expansion);
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OS_Android(GFXInitFunc p_gfx_init_func,void*p_gfx_init_ud, OpenURIFunc p_open_uri_func, GetDataDirFunc p_get_data_dir_func,GetLocaleFunc p_get_locale_func,GetModelFunc p_get_model_func, ShowVirtualKeyboardFunc p_show_vk, HideVirtualKeyboardFunc p_hide_vk, SetScreenOrientationFunc p_screen_orient,GetUniqueIDFunc p_get_unique_id,GetSystemDirFunc p_get_sdir_func, VideoPlayFunc p_video_play_func, VideoIsPlayingFunc p_video_is_playing_func, VideoPauseFunc p_video_pause_func, VideoStopFunc p_video_stop_func, SetKeepScreenOnFunc p_set_keep_screen_on_func, bool p_use_apk_expansion);
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~OS_Android();
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};
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@ -57,6 +57,7 @@
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#endif
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Error _shell_open(String);
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void _set_keep_screen_on(bool p_enabled);
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Error _shell_open(String p_uri) {
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NSString* url = [[NSString alloc] initWithUTF8String:p_uri.utf8().get_data()];
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@ -70,6 +71,10 @@ Error _shell_open(String p_uri) {
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return OK;
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};
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void _set_keep_screen_on(bool p_enabled) {
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[[UIApplication sharedApplication] setIdleTimerDisabled:(BOOL)p_enabled];
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};
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@implementation AppDelegate
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@synthesize window;
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@ -212,8 +217,8 @@ static int frame_count = 0;
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[application setStatusBarHidden:YES withAnimation:UIStatusBarAnimationNone];
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// disable idle timer
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application.idleTimerDisabled = YES;
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//application.idleTimerDisabled = YES;
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//Create a full-screen window
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window = [[UIWindow alloc] initWithFrame:rect];
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//window.autoresizesSubviews = YES;
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@ -238,6 +243,7 @@ static int frame_count = 0;
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view_controller.view = glView;
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window.rootViewController = view_controller;
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_set_keep_screen_on(bool(GLOBAL_DEF("display/set_keep_screen_on",true)) ? YES : NO);
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glView.useCADisplayLink = bool(GLOBAL_DEF("display.iOS/use_cadisplaylink",true)) ? YES : NO;
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printf("cadisaplylink: %d", glView.useCADisplayLink);
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glView.animationInterval = 1.0 / kRenderingFrequency;
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@ -454,6 +454,7 @@ bool OSIPhone::has_virtual_keyboard() const {
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extern void _show_keyboard(String p_existing);
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extern void _hide_keyboard();
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extern Error _shell_open(String p_uri);
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extern void _set_keep_screen_on(bool p_enabled);
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void OSIPhone::show_virtual_keyboard(const String& p_existing_text,const Rect2& p_screen_rect) {
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_show_keyboard(p_existing_text);
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@ -467,6 +468,10 @@ Error OSIPhone::shell_open(String p_uri) {
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return _shell_open(p_uri);
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};
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void OSIPhone::set_keep_screen_on(bool p_enabled) {
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OS::set_keep_screen_on(p_enabled);
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_set_keep_screen_on(p_enabled);
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};
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void OSIPhone::set_cursor_shape(CursorShape p_shape) {
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@ -166,6 +166,8 @@ public:
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virtual void set_video_mode(const VideoMode& p_video_mode,int p_screen=0);
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virtual VideoMode get_video_mode(int p_screen=0) const;
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virtual void get_fullscreen_mode_list(List<VideoMode> *p_list,int p_screen=0) const;
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virtual void set_keep_screen_on(bool p_enabled);
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virtual bool can_draw() const;
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