Merge pull request #115222 from YeldhamDev/object_selection_icon_fix

Fix blurry icons in the inspector dock's object selector
This commit is contained in:
Thaddeus Crews 2026-01-27 09:04:21 -06:00
commit 7dff26c784
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@ -33,7 +33,6 @@
#include "editor/editor_data.h"
#include "editor/editor_node.h"
#include "editor/editor_string_names.h"
#include "editor/themes/editor_scale.h"
#include "scene/gui/margin_container.h"
Size2 EditorObjectSelector::get_minimum_size() const {
@ -219,6 +218,7 @@ EditorObjectSelector::EditorObjectSelector(EditorSelectionHistory *p_history) {
current_object_icon = memnew(TextureRect);
current_object_icon->set_stretch_mode(TextureRect::STRETCH_KEEP_ASPECT_CENTERED);
current_object_icon->set_expand_mode(TextureRect::EXPAND_IGNORE_SIZE);
current_object_icon->set_v_size_flags(SIZE_SHRINK_CENTER);
main_hb->add_child(current_object_icon);
current_object_label = memnew(Label);