Support for CPU based particles, which aids compatibility with OpenGL ES 2.0
This commit is contained in:
parent
e19388df97
commit
7dcaabaf19
22 changed files with 2287 additions and 216 deletions
|
|
@ -97,6 +97,8 @@ void VisualServerRaster::draw(bool p_swap_buffers) {
|
|||
|
||||
changes = 0;
|
||||
|
||||
VS::get_singleton()->emit_signal("frame_pre_draw");
|
||||
|
||||
VSG::rasterizer->begin_frame();
|
||||
|
||||
VSG::scene->update_dirty_instances(); //update scene stuff
|
||||
|
|
@ -122,7 +124,7 @@ void VisualServerRaster::draw(bool p_swap_buffers) {
|
|||
frame_drawn_callbacks.pop_front();
|
||||
}
|
||||
|
||||
emit_signal("frame_drawn_in_thread");
|
||||
VS::get_singleton()->emit_signal("frame_post_draw");
|
||||
}
|
||||
void VisualServerRaster::sync() {
|
||||
}
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue