Merge pull request #65541 from clayjohn/renderer-setting

Split rendering driver project setting into renderer_name and rendering_driver
This commit is contained in:
Rémi Verschelde 2022-09-20 09:43:59 +02:00
commit 7da532275b
43 changed files with 411 additions and 245 deletions

View file

@ -1358,7 +1358,7 @@ void VisualShaderEditor::_update_options_menu() {
Color unsupported_color = get_theme_color(SNAME("error_color"), SNAME("Editor"));
Color supported_color = get_theme_color(SNAME("warning_color"), SNAME("Editor"));
static bool low_driver = ProjectSettings::get_singleton()->get("rendering/driver/driver_name") == "opengl3";
static bool low_driver = ProjectSettings::get_singleton()->get("rendering/renderer/rendering_method") == "gl_compatibility";
HashMap<String, TreeItem *> folders;