Don't return reference on copy assignment operators
We prefer to prevent using chained assignment (`T a = b = c = T();`) as this can lead to confusing code and subtle bugs. According to https://en.wikipedia.org/wiki/Assignment_operator_(C%2B%2B), C++ allows any arbitrary return type, so this is standard compliant. This could be re-assessed if/when we have an actual need for a behavior more akin to that of the C++ STL, for now this PR simply changes a handful of cases which were inconsistent with the rest of the codebase (`void` return type was already the most common case prior to this commit).
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28 changed files with 93 additions and 90 deletions
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@ -66,14 +66,13 @@ class AudioStreamPreviewGenerator : public Node {
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Thread *thread = nullptr;
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// Needed for the bookkeeping of the Map
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Preview &operator=(const Preview &p_rhs) {
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void operator=(const Preview &p_rhs) {
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preview = p_rhs.preview;
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base_stream = p_rhs.base_stream;
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playback = p_rhs.playback;
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generating.set_to(generating.is_set());
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id = p_rhs.id;
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thread = p_rhs.thread;
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return *this;
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}
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Preview(const Preview &p_rhs) {
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preview = p_rhs.preview;
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