Remove TOOLS_ENABLED checks from editor/
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b377562b52
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7cb2fb189a
34 changed files with 7 additions and 124 deletions
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@ -100,9 +100,7 @@ Camera2DEditor::Camera2DEditor() {
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options->get_popup()->connect(SceneStringName(id_pressed), callable_mp(this, &Camera2DEditor::_menu_option));
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#ifdef TOOLS_ENABLED
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add_user_signal(MethodInfo("_editor_theme_changed"));
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#endif
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}
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void Camera2DEditorPlugin::_update_approach_text_visibility() {
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@ -1121,12 +1121,11 @@ void Skeleton3DEditor::_notification(int p_what) {
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joint_tree->connect(SceneStringName(item_selected), callable_mp(this, &Skeleton3DEditor::_joint_tree_selection_changed));
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joint_tree->connect("item_mouse_selected", callable_mp(this, &Skeleton3DEditor::_joint_tree_rmb_select));
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joint_tree->connect("button_clicked", callable_mp(this, &Skeleton3DEditor::_joint_tree_button_clicked));
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#ifdef TOOLS_ENABLED
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skeleton->connect(SceneStringName(pose_updated), callable_mp(this, &Skeleton3DEditor::_draw_gizmo));
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skeleton->connect(SceneStringName(pose_updated), callable_mp(this, &Skeleton3DEditor::_update_properties));
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skeleton->connect(SceneStringName(bone_enabled_changed), callable_mp(this, &Skeleton3DEditor::_bone_enabled_changed));
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skeleton->connect(SceneStringName(show_rest_only_changed), callable_mp(this, &Skeleton3DEditor::_update_gizmo_visible));
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#endif
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get_tree()->connect("node_removed", callable_mp(this, &Skeleton3DEditor::_node_removed), Object::CONNECT_ONE_SHOT);
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} break;
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@ -1149,13 +1148,12 @@ void Skeleton3DEditor::_notification(int p_what) {
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case NOTIFICATION_PREDELETE: {
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if (skeleton) {
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select_bone(-1); // Requires that the joint_tree has not been deleted.
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#ifdef TOOLS_ENABLED
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skeleton->disconnect(SceneStringName(show_rest_only_changed), callable_mp(this, &Skeleton3DEditor::_update_gizmo_visible));
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skeleton->disconnect(SceneStringName(bone_enabled_changed), callable_mp(this, &Skeleton3DEditor::_bone_enabled_changed));
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skeleton->disconnect(SceneStringName(pose_updated), callable_mp(this, &Skeleton3DEditor::_draw_gizmo));
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skeleton->disconnect(SceneStringName(pose_updated), callable_mp(this, &Skeleton3DEditor::_update_properties));
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skeleton->set_transform_gizmo_visible(true);
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#endif
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if (handles_mesh_instance->get_parent()) {
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handles_mesh_instance->get_parent()->remove_child(handles_mesh_instance);
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}
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@ -1437,22 +1435,16 @@ void Skeleton3DEditor::_update_gizmo_visible() {
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_subgizmo_selection_change();
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if (edit_mode) {
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if (selected_bone == -1) {
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#ifdef TOOLS_ENABLED
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skeleton->set_transform_gizmo_visible(false);
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#endif
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} else {
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#ifdef TOOLS_ENABLED
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if (skeleton->is_bone_enabled(selected_bone) && !skeleton->is_show_rest_only()) {
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skeleton->set_transform_gizmo_visible(true);
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} else {
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skeleton->set_transform_gizmo_visible(false);
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}
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#endif
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}
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} else {
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#ifdef TOOLS_ENABLED
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skeleton->set_transform_gizmo_visible(true);
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#endif
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}
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_draw_gizmo();
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}
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