Fix shader crash when passing array.length to functions
and similar cases
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0e1f4628f4
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2 changed files with 50 additions and 65 deletions
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@ -876,7 +876,6 @@ private:
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StringName current_function;
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bool last_const = false;
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bool pass_array = false;
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StringName last_name;
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VaryingFunctionNames varying_function_names;
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