diff --git a/scene/resources/shader_graph.cpp b/scene/resources/shader_graph.cpp index be54d649e2..f7fdaeec69 100644 --- a/scene/resources/shader_graph.cpp +++ b/scene/resources/shader_graph.cpp @@ -2204,7 +2204,7 @@ void ShaderGraph::_add_node_code(ShaderType p_type,Node *p_node,const Vectorid,0)+"=length("+p_inputs[1]+");\n"; + code += OUTNAME(p_node->id,0)+"=length("+p_inputs[0]+");\n"; }break; case NODE_DOT_PROD: {