Make errors on RefCounted.free() more accurate
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ec02d406ca
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76bfe8e0fd
2 changed files with 3 additions and 3 deletions
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@ -1794,7 +1794,7 @@ Variant GDScriptFunction::call(GDScriptInstance *p_instance, const Variant **p_a
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} else if (methodstr == "free") {
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if (err.error == Callable::CallError::CALL_ERROR_INVALID_METHOD) {
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if (base->is_ref_counted()) {
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err_text = "Attempted to free a reference.";
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err_text = "Attempted to free a RefCounted object.";
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OPCODE_BREAK;
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} else if (base->get_type() == Variant::OBJECT) {
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err_text = "Attempted to free a locked object (calling or emitting).";
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@ -1885,7 +1885,7 @@ Variant GDScriptFunction::call(GDScriptInstance *p_instance, const Variant **p_a
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} else if (methodstr == "free") {
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if (err.error == Callable::CallError::CALL_ERROR_INVALID_METHOD) {
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if (base->is_ref_counted()) {
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err_text = "Attempted to free a reference.";
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err_text = "Attempted to free a RefCounted object.";
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OPCODE_BREAK;
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} else if (base->get_type() == Variant::OBJECT) {
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err_text = "Attempted to free a locked object (calling or emitting).";
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